Version/1.3.3083
Revision as of 18:52, 8 August 2024 by Arcangelus (talk | contribs)
Previous Version: Version/1.3.3082 Released on: 6 August 2021 |
Next Version: Version/1.3.3086 Released on: 10 August 2021 |
Released on: 7 August 2021
New build 1.3.3083 is up!
- Ancient tank trap and ancient macro-engine block are now non-deconstructible.
- Fix: Hunters finishing off their prey counts as slaughtering an animal.
- Vegetarian meals now allow animal products as ingredients.
- Fix: Raids assaulting a thing (like a spacedrone) are broken without Royalty.
- Fix: You can bypass ability cooldown by using queue cast after casting it the first time.
- Fix: Scenarios from Steam workshop break scenario ui when run in non-Steam mode.
- Fix: Colonist bar group calculations can cause errors in rare circumstances.
- Limit awaking on clamor to ancient complex insects and mechs.
- Extracting and replanting tree now gives plants xp.
- Fix: Gauranlen spawn cycle not correct after new archonexus settlement
- Removed redundant message regarding manhunter chance on tame for insects. Warn player than insects will be hostile during taming attempts.
- Allow drafted tending of neutral downed pawns.
- Fix: Pruning hours per day readout doesn't take into account nearby player buildings.
- Reset additional storyteller parameters after new archonexus settlement.
- Fix: Outdated anima tree description.
- Fix: Ancient complex insects that heard a clamor are not fully awoken.
- Fix: IncidentWorker_RaidEnemy can potentially use a friendly faction if it was generated when they were still enemies.
- Fixes to GenerateGoodIngredients based on feedback.
- Adjsut the score modifier from food that gives negative thoughs.
- Improvements to unsuitable caravan food warning based on feedback.
Notes
- Taken verbatium from Rimworld official development, post on builds channel of date 6th of August, 2021