Version/1.3.3082
Jump to navigation
Jump to search
Previous Version: Version/1.3.3081 Released on: 5 August 2021 |
Next Version: Version/1.3.3083 Released on: 7 August 2021 |
UNSTABLE | |
---|---|
Released on: 6 August 2021
1.3.3082 is up!
- Fix: Caravan auto-supply ignores negative thoughts from food when calculating the score.
- Reset biosculpter timers after archonexus resettlement
- Reset prevent various events from happening too early after new archonexus settlement
- Add a warning if most of your food does not suit one of your caravaneers diet.
- Choosing ideo preset no longer continously calls SortStyleCategories but only once outside the loop.
- Don't list dryads on bed assign dialog.
- Fix: Enabling disabled core mod after enabling a dlc orders the core mod to be loaded before the DLC.
- Fix: When enabling mods, they are just added to the list, not taking forceLoadXXX into account
- Give starting survival meals some veggie ingredients for non-carnivore colonies instead of having no ingredients at all.
- Fix: Cannot build floor coverings before having save/loaded at least once.
- Quest lodgers and pawns of non-player ideos are no longer upset if their ideo building is not present.
- Fix: Stacks of Gauranlen seeds can only designate a single planting cell.
- Fix: Killing a slave in a slave rebellion causes 'Witnessed ally's death' thought
- Fix: Potential mod breaking issue in Graphic (GetCopy method arguments).
- Added sustainer sound while extracting tree. Added a sound when tree finishes extracting. Changed tree replanting designation sound. Added sound while replanting tree.
- Removed allowed area assignment UI for dryads since they ignore it anyway.
- Dryads now rest near their connected tree, not in beds or sleeping spots.
- Moved IsRelic() check to extension method in ReliquaryUtility.
- Pawns no longer smelt relics, to avoid accidental mishaps.
- Updated player-created names. Updated two player-created names per request.
- Fix: NRE when hovering over pawn with no ideoligion with conversion ability.
- We now reset incident grace periods when starting a new archonexus settlement to make for a smoother start.
- Upon new archonexus settlement, player now retains research up to classic start.
- Fix: Techprints retained on archonexus resettlement.
- Fix: Bloody dominators description typo
Replanting fixes:
- Fix: Trees to be replanted can be rotated.
- Fix: Can replant non-trees (bonsai, fibercorn and others tree lovers don't care about).
- Fix: Trees can be replanted indoors below a roof.
- Fix: Replanting trees over grass does not remove the grass.
- Fix: Extract tree designation graphic is too large.
- Fix: MinifiedTree does not set discarded state after being discarded.
- Minor improvements to tree replanting code.
- Fix: Minified tree defs are generated for trees which cannot be extracted.
- Fix: There is an 'anima tree' in the list of stockpile items