Devilstrand

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Revision as of 01:00, 21 September 2017 by Setokaiva (talk | contribs) (Added two extra links, one to Wool and one to Armchair. Added a tiny bit of extra text about the value of the item. ~ Setokaiva)
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Devilstrand

Devilstrand b.png

Fabric spun from microfibers extracted from devilstrand mushrooms. It is very tough, good at insulating, and protects exceptionally well against flame.


Type
TextileFabric
Stack Limit
75

Base Stats

Deterioration Rate
3
Flammability
0.4
Market Value
5.5
Mass
0.032
Max Hit Points
100
... further results

Stat Modifiers

Armor - Blunt
×0.36
Armor - Heat
×3
Armor - Sharp
×1.4
Flammability
×0.4
Insulation - Cold
×20
Insulation - Heat
×24
Max Hit Points
×1.3
... further results

Devilstrand is obtained by planting devilstrand mushrooms in a growing zone, or through random drops. The devilstrand mushroom was genetically engineered to produce a high quality silk net. Its name comes from the greed it inspires in people. It is an extremely strong fabric, generally better and more valuable overall than cloth and leather.

Devilstrand makes a good mid-game fabric, as it provides good protection and can be farmed, unlike synthread or hyperweave. It is less insulating than anything else but Cloth though; for insulation, it is recommended that you use wool.

It is a good cash crop, netting large amounts of money easily with each harvest, especially when crafted into apparel or furniture that can be sold to traders. Choose whichever option you have a craftsman/constructor with the highest skill in that field to maximize profits.