Neural supercharger
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Neural supercharger
A neuron-sensitizing device that can deliver one neural supercharge each day. A person with a neural supercharge will think and learn faster, but will also consume more food. The effect wears off in one day. Neural superchargers consume a lot of electricity.
Base Stats
- Type
- Misc
Building
- Placeable
- Yes
A Neural supercharger is added by the Ideology DLC. It needs to be charged for 24 hours. After being charged a colonist can use the device, granting them +10% consciousness, +20% hunger rate, and +25% global learning factor
Acquisition
A Neural Supercharger can be built with 50 and 4 after unlocking the Neural Supercharger research. A Neural Supercharger must be built by a colonist with a Transhumanist Ideoligion
Summary
<If necessary>
Analysis
In colonies with plenty of food and a surplus of power, the supercharger is an easy way to increase the efficiency of a pawn, allowing them to build and craft more than normal. For colonies without the Transhumanist meme, a person who follows an ideoligion with the meme can be recruited and can build it.
Version History
- Ideology DLC Release - Added.