Property:Stub Reason

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G
Section:General also market value generally and for specific genes with the modifier such as [[Genes#Fire spew|Fire spew]]  +, Section:Comparison between genepacks that contain one gene, against genepacks that contain multiple  +
Section:Acid spray has AP and its own Damage type etc. Further mechanical detail including how it works, what armor it opposes etc is needed  +, Section:Hemogen craving effects  +, Section:How does impervious eliminate tolerance build up - is it -100% or x0%. Both are listed  +
1) Two-way links  +, Section:General  +
Section:Missing section. See other bionics for sufficient detail  +
Section:Missing analysis  +
Section:Mechanical detail, how to use etc.  +, Section:Missing analysis  +
This page is included in the [[RimWorld_Wiki:To-do#Large projects|Plants project]] - there are a number of factors that are in need of verification and potentially addition to this page. See that page for details  +
Section:Inadequate summary and mechanics description  +, Section:Missing analysis  +
Actual analysis of effects needed inc. on tend speed/quality noted in in-game info  +, Section:Tend speed  +
Missing a lot of detail - when do they spawn, unser what conditions, do replacements spawn if destroy but hive intact, do they actually spawn from the hive or just as part of the infestation, can they still be moved, if so when, etc.  +
This page is included in the [[RimWorld_Wiki:To-do#Large projects|Plants project]] - there are a number of factors that are in need of verification and potentially addition to this page. See that page for details  +
Section:1) What happens if turned off/runs out of fuel/destroyed/etc part way through deathrest? 2) When does the buff end? When they start deathresting again, by choice or forced into it by low need?  +
General  +
Requires confirmation on effects, compilation of disposal methods, information on anomaly study, etc.  +
1) Two-way links  +, Section:General  +
General. also fleshbeast sets precedent for ranged clmbat in infobox and it seems useful  +
General stub and parity across [[Small altar]], [[Medium altar]], [[Large altar]], [[Grand altar]] and [[Ideogram]]  +, Section:Analysis missing - general analysis needed for in game and pre game - when to build, worth it, material selection, comparison other altar and alternatives etc.  +
general  +
This page is included in the [[RimWorld_Wiki:To-do#Large projects|Plants project]] - there are a number of factors that are in need of verification and potentially addition to this page. See that page for details  +
recreation and tomb [[room roles]] info  +