Lifter
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Lifter
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A small mechanoid designed for hauling. Lacking a ranged weapon, it can make only weak melee attacks.
Base Stats
- Type
- Mechanoid
Armor
- Armor - Sharp
- 20%
- Armor - Blunt
- 10%
- Armor - Heat
- 200%
Pawn Stats
- Move Speed
- 2.8 c/s
- Body Size
- 0.7
- Mass
- 42 kg
- Pack Capacity
- 24.5 kg
- Carrying Capacity
- 53 kg
- Filth Rate
- 1
- Life Expectancy
- 2500 years
- Comfortable Temp Range
- -100 °C – 250 °C (-148 °F – 482 °F)
Melee Combat
- Attack
6 dmg (Blunt)
9 % AP
2.6 second cooldown- Average DPS
- 1.43
A lifter is a mechanoid added by the Biotech DLC.
Summary
?
Lifters are there to move things where they need to go. They’re small, weak, pretty easy to get and always useful. They will haul a corpse to a grave or rearm a turret. They lack a real weapon.
Compared to Carrier dryads, lifers move faster, and mechs don't need to sleep; their power recharge means they have less downtime than organic pawns. Compared to colonists, both mechs and dryads move slower, but don't need to eat or recreate.
Analysis
?
Health
Specify body type when known.
Version history
- Biotech DLC Release - Added.