Template:Apparel Social Impact Note/doc
< Template:Apparel Social Impact Note
Jump to navigation
Jump to search
Revision as of 23:51, 11 January 2023 by Harakoni (talk | contribs) (Created page with "Just standardizes the spiel about what the Social Impact bonus some apparel has actually does. First variable is necessary and contains the social impact bonus. Secon...")
Just standardizes the spiel about what the Social Impact bonus some apparel has actually does.
First variable is necessary and contains the social impact bonus. Second is optional and allows a name to be specified.
Examples
A giant inflatable monkey suit offers a +12345% increase to Social Impact. Note: Social impact predominantly affects the Opinion bonuses and maluses pawn interactions can create, the success chance of Speeches and some rituals. It does NOT affect trade prices, as that is instead dependent on Trade Price Improvement. Nor does it affect prisoner recruitment, beyond slightly hastening how quickly the prisoners like the warden, as that is instead dependent on Negotiation Ability.