Architect

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Revision as of 20:25, 3 November 2013 by AcDie (talk | contribs) (Reverted edits by UtilisedDoggie (talk) to last revision by AcDie)
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ArchitectMenu.png

The architect menu is the main command window for controlling the colonists. It is used to lay down construction blueprints as well as give orders to the colonists. Additionally it is used to sell completed construction or cancel blueprints.

Orders

Main Page: Orders

Orders are used to allot what objects on the colony need to be interacted with.

Cut plants Remove Home Zone
Clear debris Add Home Zone
Mine Harvest plants

Areas

Main page: Areas

Areas are used by colonists for certain tasks such as hauling or growing. Areas aren't structures, and are rather just marker areas.

Growing
Dumping
Stockpile


Structure

Main page: Structure

In RimWorld, your colonists are able to build structures from the ground up, according to the blueprints you decide.

ArchitectStructures.png
Power conduit Green carpet Paved tile -
Door Red carpet Metal tile Concrete
Wall Sandbags Blue carpet Smooth stone

Buildings

Main page: Buildings

In RimWorld, colonists can build a number of buildings to provide power, food, living accommodations, and other vital functions for the colony.

ArchitectBuildings.png
Grave Geothermal generator -
Nutrient paste dispenser Solar generator -
Comms console Gibbet cage Battery

Security

Main page: Security

Protect your colony from harm.

ArchitectSecurity.png
Blasting Charge
Auto-turret

Furniture

Main page: Furniture

ArchitectFurniture.png
Research bench Chair Standing lamp Bed
Plant pot Drop beacon Table (long) Sleeping spot
Hydroponics table Equipment rack Table (short) Sun lamp

Template:Nav construction