Pemmican

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Revision as of 12:33, 8 February 2018 by Nutterz (talk | contribs) (Version 0.18.1722 update; meat and vegetables only, max HP decreased, market value decreased, mass increased, work to make unsure (item 12, "Make pemmican" details 10).)
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"/12" can not be assigned to a declared number type with value 10.

Pemmican

Pemmican c.png

A preserved mashed mixture of fat and plant food. Tastes bland, but not offensive. It lasts a very long time without refrigeration. Great for traveling.


Type
FoodMeal
Stack Limit
75

Nutrition Facts

Nutrition
0.05
Taste
Simple

Base Stats

Days To Start Rot
70
Deterioration Rate
2
Flammability
0.6
Market Value
1.4
Mass
0.018
Max Hit Points
60
... further results

Pemmican is a low-tech long-lasting food, ideal for caravan trips. It can be cooked (after researched) from a mixture of 0.25 nutrition from meat and 0.25 nutrition from vegetables, without cooking skill requirement, on a campfire, fueled stove or an electric stove. A single process produces 16 pemmican with 0.05 nutrition each, for 0.8 nutrition total, and up to 20 can be consumed in one sitting. It can also be purchased from traders.

Pemmican is very useful for long-term food storage before you get freezers. It does not provide any mood boost though, so fine meals, which have more nutrition efficiency and also provide a +5 mood boost, are better for daily consumption.

While pemmican takes more ingredients per nutrition than simple/fine meals while cooking, it is more efficient while eating. The colonists try to eat just before actually getting hungry, so they will typically eat at about 0.7-0.8 hunger. A set meal restores 0.9 nutrition, so they will waste about 15% of it. With the pemmican, they will take only as much as they need, and only waste about 2.5%.