Alternative Playthroughs Guide
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This page is for unusual playthroughs for a new RimWorld experience other than changing the starting scenario. Mods may be used to modify it, depending on your favor.
Players are free to contribute to this guide- it will be moved from userspace if it gets enough attention.
Peacekeepers/ Faction domination
This playthrough is for those who wish to stay on the rim for an extended period while constantly encountering combat. The main rule is that you stay to destroy all enemy faction bases- which ones are considered as the enemy is up to the player to decide.
Nomadic survival
This playthrough deviates somewhat from the regular base-building experience of RimWorld, by the extensive use of caravans and base settling.