File:Deadlife shell radius.png
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Size of this preview: 600 × 600 pixels. Other resolutions: 240 × 240 pixels | 875 × 875 pixels.
Original file (875 × 875 pixels, file size: 451 KB, MIME type: image/png)
Summary[edit]
| This file relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
The approximate area of effect of a deadlife shell, with sterile tiles representing a shell fired from a mortar, and gold tiles representing shells cooking off. Do note that unlike other items that combust when damaged, deadlife shell stack size does not influence the radius of deadlife dust that gets emitted.
Licensing[edit]
| This image, video or sound comes from the RimWorld game or from websites created and owned by its publisher, the copyright of which is held by the publisher or developer of the RimWorld game. All trademarks and registered trademarks present in the image or video are proprietary to the publisher of the game. For more, see the copyright notice and the EULA for RimWorld. The use of images, videos or sounds to illustrate articles concerning the subject of the images, videos or sounds in question is believed to qualify as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material. |
File history
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 07:25, 11 May 2025 | 875 × 875 (451 KB) | Mythitorium (talk | contribs) | The approximate area of effect of a deadlife shell, with sterile tiles representing a shell fired from a mortar, and gold tiles representing shells cooking off. Do note that unlike other items that combust when damaged, smoke shell stack size does not influence the radius of deadlife dust that gets emitted. |
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