Invisibility (disambiguation)
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Invisibility is an effect that causes pawns to be unable to be targeted by enemies. Invisible enemies cannot be seen by the player unless revealed. It may be caused by or found on:
Summary[edit]
While invisible, pawns cannot be targeted by enemies for attacks. They can still be hit by stray shots and friendly fire in their direction. Invisible pawns do not have collision, meaning that they will not prevent enemies from running past them. Enemies that are invisible cannot be seen directly by the player. Note that, despite the flavor text of invisibility stating that it is caused by psychic phenomena, psychically deaf pawns cannot see invisible enemies.
Invisible pawns can be revealed through the hediffs "covered in firefoam" and "disruptor flash",
negating all the benefits of being invisible. Simply walking over a firefoam puddle or a disruptor flare's light will not reveal invisibility, only the hediff caused by direct contact with these items. Waterskip
can also reveal invisible entities
for a brief time, but will not expose an invisible colonist.
The presence of invisible creatures can be detected via a proximity detector,
but not their number or exact location.