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- 11:29, 10 October 2021 diff hist 0 m Stone "Flammability Factor of 1" changed to "Flammability Factor of 0"
- 11:18, 10 October 2021 diff hist -2 m Jade "melee sharp damage factor = 0.8" changed to "melee sharp damage factor = 1"
- 01:24, 25 October 2020 diff hist 0 m Mini-turret Silver Mini-turret: hit points: 84 → 70; Gold Mini-turret: hit points: 84 → 60
- 01:19, 25 October 2020 diff hist -1 m Mini-turret Silver Mini-turret: market value: 785 → 535; Gold Mini-turret: market value: 6,185 → 3235
- 01:14, 25 October 2020 diff hist +3 Mini-turret mass: 10 → 8; range: 29 → 28.9; resources to make: 40 Steel + 60 Stuff + 3 → 70 Steel + 30 Stuff + 3; deconstruct yield: 30 Steel + 45 Stuff + 2.25 → 52.5 Steel + 22.5 Stuff + 2.25
- 00:55, 25 October 2020 diff hist 0 m Mini-turret Corrected mini-turret cost: 70 Steel + 30 Stuff [Metallic] instead of 40 Steel + 60 Stuff
- 17:38, 24 October 2020 diff hist +19 m EMP grenades added dmg type
- 17:37, 24 October 2020 diff hist +140 EMP grenades Edited Acquisition
- 17:22, 24 October 2020 (diff | hist) . . +1 . . Market value rounding error on User talk:Harakoni
- 17:20, 24 October 2020 (diff | hist) . . +36 . . Market value rounding error on User talk:Harakoni
- 17:18, 24 October 2020 diff hist +42 EMP launcher Updated Acquisition
- 17:10, 24 October 2020 diff hist +315 EMP grenades Added ways of acquisition to the description
- 16:56, 24 October 2020 diff hist -1 m EMP grenades warmup: 108 → 90; market value: 300 → 315
- 16:45, 24 October 2020 diff hist +27 m Molotov cocktails added crafting time to the description
- 16:44, 24 October 2020 diff hist 0 m Molotov cocktails market value: 200 → 245; warmup: 108 → 90; damage type: heat → Flame
- 16:38, 24 October 2020 diff hist -1 m Triple rocket launcher damage type: blunt → Bomb
- 16:37, 24 October 2020 diff hist -1 m Doomsday rocket launcher damage type: blunt → Bomb
- 16:36, 24 October 2020 diff hist 0 m Frag grenades warmup: 108 → 90; range: 12 → 12.9; damage type: blunt → Bomb
- 16:18, 24 October 2020 diff hist +28 m Frag grenades market value: 300 → 265; added crafting time to the description
- 16:09, 24 October 2020 diff hist +2 m Chemfuel market value: 4 → 2.3
- 15:57, 24 October 2020 (diff | hist) . . +760 . . N Market value rounding error on User talk:Harakoni
- 15:39, 24 October 2020 diff hist -5 m EMP launcher crafting time: 10000 → 30000 ticks; marketvalue: 305 → 505; damage type: Electric → EMP
- 15:22, 24 October 2020 diff hist 0 m Incendiary launcher marketvalue 305 → 340; crafting time 10000 → 20000 ticks
- 15:17, 24 October 2020 diff hist -1 m Smoke launcher Typo: |market value → |marketvalue; marketvalue 305 → 380
- 15:12, 24 October 2020 diff hist 0 m Smoke launcher 10000 ticks → 30000 ticks of crafting time; 1.1 → 2.4 blast radius
- 00:34, 23 October 2020 (diff | hist) . . +249 . . Quality table on User talk:Dakon (Hide)
- 00:19, 23 October 2020 (diff | hist) . . +170 . . Quality table on User talk:Dakon (Hide)
- 00:09, 23 October 2020 (diff | hist) . . +145 . . Quality table on User talk:Dakon (Hide)
- 00:02, 23 October 2020 diff hist +1 m Greatbow It costs 60 wood to craft instead of 50. Market value is increased to 104 instead of 92 because of that. I don't know how to edit the Quality Table.