For example, are constructoids useful for building 1 wide hallways of spike traps? Or will they occasionally trigger a trap and get hurt just like a human colonist would?
Talk:Constructoid
Jump to navigation
Jump to search
Reply to "Can constructoids trigger your traps?"
I haven't seen any indication that they're immune, either in game or from other players, but I also haven't tested it directly either
There are no older topics