Template talk:Animals/Row
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Since this table is getting way too wide, this is my proposition for how we split it up:
Overview Table:
- Animal
- Min. Handling Skill
- Guard
- Attack
- Rescue
- Haul
- Diet
- Hunger Rate
- Blocked by Fences
- Offspring Per Year
- Meat Amount
- Leather Amount
- DPS
- Move Speed
- Mahunter (Hunt)
- Manhunter (Tame)
Fringe Stats Table:
- Animal
- Type
- Wildness
- Body Size
- Mass
- Health Scale
- Market Value
- Juvenile Age
- Maturity Age
- Life Expectancy
- Gestation Period
- Average Offspring
- Filth Rate
- Roam Interval
- Baby Meat Amount
- Baby Leather Amount
- Min Temperature
- Max Temperature
Rearing Table - already done:
- Animal
- Diet
- Tameness decay
- Produces
- Produced nutrition
- Baby Sl. Meat
- Baby Sl. Cons.
- Baby Sl. Eff.
- Adult Sl. Meat
- Adult Sl. Cons.
- Adult Sl. Eff.
Combat Table (only for animals that can at least guard):
- Animal
- Trainability
- DPS
- Health
- Move speed
- Training decay
- Hunger rate
Haul Table (only for animals that can haul):
- Animal
- Carrying capacity
- Move speed
- Hunger rate
- Training decay
- Filth rate
Pet Table (only for animals that can nuzzle):
- Animal
- Nuzzle interval
- Hunger rate
- Tameness decay
- Filth rate
Caravan table (only for pack or rideable animals):
- Animal
- Pack capacity
- Riding speed
- Mass
- Hunger rate
Does this sound reasonable? Are there any changes that should be made?