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Impervious genes - tolerance and OD prevention are not drug specific (despite what it says in game)

3
Silben (talkcontribs)

Any smokeleaf/alcohol/psychite impervious genes all provide blanket immunity from any drug tolerance gain. Any psychite/wakeup/go-juice impervious genes provide blanket immunity from any drug OD gain via normal means. Or at least force a pawn with psychite impervious to take 2000 wakeup and 500 go-juice wasn't enough to trigger even a minor OD. Average ODs for the amount of drugs they took should have been ~12. Impervious genes addiction immunity is the only part that isn't global it seems (addictions to go-juice and wakeup occurred quite quickly in the test)

Repeating the test with go-juice immune for 1000 wakeup also resulted in no ODs.

I'm new here so I don't want to make the edits unless others agree?

Silben (talkcontribs)

Note - this is no longer true. The genes now work as advertised.

TheBlueSquid (talkcontribs)

Damn, looks like you're right, and seems the page was edited to include this. Gotta say, this seems like a bug - having *any* drug impervious gene preventing both (cumulative and random) overdose *and* tolerance to *any* drug? Surprised this isn't talked about more, really.

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