Topic on User talk:Harakoni

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Memotype (talkcontribs)

I made 2 edits to the Golden cube page. One was to add "vEriFiCatIoN" for the fact that "Cube-Fascinated colonists will go on periodic mental breaks" is true, linking to a screenshot of such a mental break. This edit has yet to be approved. I then made an edit to remove all the spurious [verify] tags. As a moderator, you haven't approved my first edit, which provided verification of the "claim", but you did revert my edit removing all the unnecessary and distracting verify tags. Why? Memotype (talk) 21:59, 14 June 2024 (UTC)

Harakoni (talkcontribs)

So first, I should explain that when your edits are passed through to moderation, they're all merged into one edit unless someone else makes an edit in the meantime. All we get to see is the total combination of all your changes and your last edit summary. Your edit with the screenshot link was approved and reverted as part of the same edit.

As for the reversion itself, a few points:

  1. The check tags were unclear - a lot of just said "verify" when they shouldn't and many were not adequately descriptive. I've done a pass over the remaining ones to address that.
  2. The verification you added didn't actually address what the check tag was asking for. The tag was absolutely unclear, so its 100% understandable, but it was asking for the MTB or mean time between the breaks - not just whether the breaks happened at all. "Periodic mental breaks" does not describe the frequency. The check tag is one of those since updated to be clearer as to what its requesting.
  3. Lastly and most importantly the check tags serve a purpose. They are there to identify information that is missing from the pages, but that would be useful to have. Having the tags there keeps track of what info is still missing and prompts users that might have the information to add it. It can be hard to look at a large page and realize that there is still information missing. They are also not spurious - a reader is fairly likely to want to know how often their colonists get interrupted by mental breaks if they're trying to work out whether they can live the cube or need to rush its destruction, or how risky it is to destroy a cube sculpture, or who to ally with to be eligible for the cargo quest.

Reading this all back, it sounds harsh but please understand that it is not meant to be - I just want to explain that there is a reason for why things are as they are. I am more than happy to discuss this further, including any critique you want to raise re: the status quo or my moderations (facilitating that is in fact why you even saw the reversion in the first place - mods can just reject edits and they would never shown in the histories. I wanted to address it more directly)

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