Wasp drone

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Wasp drone

Wasp drone

A small drone used for defense and situation control. The drone injects a small amount of paralytic biotoxin, stunning organic targets. While designed to be non-lethal, wasps may occasionally kill their target by accident. Wasps are powered by a long-lasting battery.

Base Stats

Type
Drone
Market Value
1200 Silver

Armor

Armor - Sharp
25%
Armor - Blunt
5%
Armor - Heat
150%

Pawn Stats

Combat Power
25
Move Speed
5.8 c/s
Health Scale
35% HP
Body Size
0.25
Mass - Baby
3 kg
Mass - Juvenile
7.5 kg
Mass - Adult
15 kg
Carrying Capacity
19
Filth Rate
1
Life Expectancy
2500 years
Psychic Sensitivity
0%
Toxic Resistance
100%
Toxic Environment Resistance
100%
Comfortable Temp Range
-100 °C – 250 °C (-148 °F – 482 °F)

Melee Combat

Attack
Stinger
6 dmg (Stab)
9 % AP
2.4 second cooldown
Stun for 60 ticks (1 sec) on first strike
Average DPS
1.55

Hostile wasp drones are sometimes encountered in landmarks. They will initially be dormant and activate when a colonist approaches them.


Occurrence[edit]

They occasionally spawn in underground vaults or an Ancient Garrison, often in groups.

Acquisition[edit]

Summary[edit]

Drones are similar to mechanoids in several ways - they avoid cover, do not drop equipment when destroyed, die when downed, and have 100% toxic environment resistance and 100% vacuum resistance. Unlike mechs, they are not entirely immune to flame and heat damage, but are non-flammable, and their corpses cannot be smelted.

When generated as part of a map, drones will be at least 200 years old[Verify]

Psychic sensitivity of 0%.

Upon detecting a human-like presence, wasp drones start flying and chase their target at a flying speed of 16.24 c/s. Once in contact, they use their stinger to stun their victim, making them vulnerable to attack by other defense systems, such as hunter drones or ancient defender turrets.

Analysis[edit]

Wasp drones pose danger for a lone explorer or when other threats are present. They move fast, and while separate attacks cause little damage and bleeding, repeated stuns can make a pawn very vulnerable to enemy fire.

Health[edit]

The body part table is collapsed due to length. Expand to view.

Body part Health
Head 9
Skull 9
Brain 4
Nose 4
Neck 9
Jaw 7
Eye [1]
(left, right)
4
Ear
(left, right)
4
Body 14
Kidney[2]
(left, right)
5
Lung[2]
(left, right)
5
Liver[2] 7
Heart[2] 5
Spine[2] 9
Stomach[2] 7
Limbs
(left, right, fore, hind)
11
Appendage
(left, right, fore, hind)
7
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Gallery[edit]

Version history[edit]