Topic on User talk:2kai2kai2
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- (cur prev topic) 10:29, 2 April 2023 . . Harakoni (talk | contribs) created topic summary on Melee Dodge Base Values <0 and =5 . . +63
- (cur prev topic) 10:27, 2 April 2023 . . Harakoni (talk | contribs) marked the topic "Melee Dodge Base Values <0 and =5" as resolved (marked as resolved) . . 0
- (cur prev topic) 10:27, 2 April 2023 . . Harakoni (talk | contribs) commented on "Melee Dodge Base Values <0 and =5" (Thank you for checking! Appreciate it.) . . +38
- (cur prev topic) 18:53, 1 April 2023 . . 2kai2kai2 (talk | contribs) commented on "Melee Dodge Base Values <0 and =5" (Yes, I believe you're correct that negative values likewise have a 0% chance. 5 should also get a 0% chance due to how postprocessing cur...) . . +150
- (cur prev topic) 10:54, 1 April 2023 . . Harakoni (talk | contribs) commented on "Melee Dodge Base Values <0 and =5" (This edit changes the line If M ≤ 5, Dodge Chance = 0% to From a base score of 0 ≤ M < 5, Dodge Chance is 0% These are not equivalent and...) . . +735