This edit changes the line
- If M ≤ 5, Dodge Chance = 0%
to
- From a base score of 0 ≤ M < 5, Dodge Chance is 0%
These are not equivalent and I just wanna check if the changes are intentional.
First, your version is undefined for values below 0 which are possible (0 skill, damaged Capacities). It should still be 0% shouldn't it?
Second, the table lists 5 as 0% dodge chance which disagrees with your switch from "≤ 5" to "< 5"
Obligatory "not an admonition, you're not in trouble, etc etc", this is just me nitpicking an otherwise excellent edit because I have some template plans in the future that depend on the specifics.