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- 18:54, 1 April 2023 diff hist -6 m Melee Dodge Chance →Post-processing curve: Correct postprocessing curve bound type (inclusive vs exclusive)
- 18:53, 1 April 2023 (diff | hist) . . +150 . . Melee Dodge Base Values <0 and =5 on User talk:2kai2kai2
- 20:53, 31 March 2023 diff hist +184 Melee Dodge Chance Add post processing curve graph
- 07:19, 2 August 2022 diff hist +9,263 Melee Hit Chance →Chance to hit: Expand table
- 07:05, 2 August 2022 diff hist +1,136 N Template:Melee Hit Chance/curve Create curve calculator
- 22:57, 29 July 2022 diff hist +134 Environment →Daylight math details: Enumerate steps
- 21:40, 28 July 2022 diff hist +2 m Environment →Plant growth time table
- 21:15, 28 July 2022 diff hist +1,685 Environment →Daylight timing and latitude: Add plant growth time table and explanation of daylight math details
- 11:09, 28 July 2022 diff hist +147 m Environment →Day Length Table: Note that day is just >30% light so 100% light is not guaranteed
- 11:04, 28 July 2022 diff hist +1,830 Environment →Light: Add daylight table
- 10:59, 28 July 2022 diff hist +95 m Environment →Daylight Math: Fix day offset
- 02:04, 27 July 2022 diff hist -2 m Shooting Accuracy →Full Post-Processing Curve Table: Align reference tag
- 23:14, 26 July 2022 diff hist +1,742 Environment →Daylight timing and latitude: All the math used to determine natural light.
- 22:34, 26 July 2022 diff hist +200 N File:Sun position rotation.png Represents the total offset rotated towards the latitude normal vector in <code>Assembly-CSharp/RimWorld/GenCelestial</code> <code>SunPosition()</code>
- 00:02, 24 July 2022 diff hist +325 Template:Melee Weapons Table Expand to separate each quality if applicable
- 23:58, 23 July 2022 diff hist +660 Template:Melee Weapons Table Row Expand to separate each quality if applicable
- 23:32, 23 July 2022 diff hist +34 Weapons →Accuracy: Clarify smoke & cover effects and cleanup
- 23:26, 23 July 2022 diff hist -39 m Blind smoke Confirmed smoke effect is accuracy modifier, not offset
- 10:37, 23 July 2022 diff hist +64 m Animals →Training: Note animal hauling MTB
- 10:22, 23 July 2022 diff hist +69 Animals →Training: Add throughput and switch from body size to the more useful filth rate
- 10:20, 23 July 2022 diff hist +57 m Template:Animals/Haul Row/doc Correct missing Hunger Rate
- 10:17, 23 July 2022 diff hist +12 Template:Animals/Haul Row/doc Add throughput and switch from body size to the more useful filth rate
- 10:17, 23 July 2022 diff hist +142 Template:Animals/Haul Row Add throughput and switch from body size to the more useful filth rate current
- 23:09, 22 July 2022 diff hist -206 m Cover Removed Image Needed
- 22:55, 22 July 2022 diff hist +80 Cover Add image for cover angles
- 22:41, 22 July 2022 diff hist +101 N File:Cover Angle.png Displays effectiveness of cover at different angles.
- 23:47, 21 July 2022 diff hist +110 Electric smelter Rewrite Sell or Smelt description and cleanup
- 10:01, 21 July 2022 diff hist -453 m Electric smelter →Sell or Smelt: Frag & Incendiary grenades cannot be smelted, and EMP grenades & clubs do not have quality modifiers
- 08:44, 21 July 2022 diff hist -23,279 Electric smelter →Sell or Smelt: Include percentages for comparing raw resources with sale cost
- 08:40, 21 July 2022 diff hist +156 Template:Hit Point Market Value Inverse/relative
- 08:30, 21 July 2022 diff hist +63 Template:Hit Point Market Value Inverse/relative/quality table
- 08:30, 21 July 2022 diff hist +417 N Template:Hit Point Market Value Inverse/relative/doc Created page with "<code><nowiki>{{Hit Point Market Value Inverse/relative|target|item_name|quality|sell_modifier (default 1)}}</nowiki></code> :<code>''sell_price_at_quality'' {{Icon Small|silv..." current
- 08:22, 21 July 2022 diff hist +89 Template:Hit Point Market Value Inverse/relative
- 08:16, 21 July 2022 diff hist +50 Template:Hit Point Market Value Inverse/doc current
- 07:54, 21 July 2022 diff hist +31 Template:Hit Point Market Value Inverse/relative/quality table
- 07:53, 21 July 2022 diff hist +528 N Template:Hit Point Market Value Inverse/relative/quality table Created page with "<includeonly>| {{Hit Point Market Value Inverse/relative|{{{1|}}}|{{{2|}}}|Awful}} | {{Hit Point Market Value Inverse/relative|{{{1|}}}|{{{2|}}}|Poor}} | {{Hit Point Market Va..."
- 07:45, 21 July 2022 diff hist +10 Template:Hit Point Market Value Inverse/relative
- 07:43, 21 July 2022 diff hist +243 N Template:Hit Point Market Value Inverse/relative Created page with "<includeonly>{{Market Value Calculator|{{{2}}}||{{{3}}}}} {{Icon Small|silver}} ({{#expr: {{Hit Point Market Value Inverse|{{{1}}}|{{Market Value Calculator|{{{2}}}||{{{3}}}}}..."
- 05:25, 21 July 2022 diff hist +156 N Template:Hit Point Market Value Inverse/quality Created page with "<includeonly>{{Hit Point Market Value Inverse|{{{1}}}|{{Market Value Calculator|{{{2}}}||{{{3}}}}}}}</includeonly><noinclude> {{documentation}} </noinclude>" current
- 05:00, 21 July 2022 diff hist +1,054 N Template:Hit Point Market Value Inverse/doc Initial documentation for the Hit Point Market Value Inverse
- 05:00, 21 July 2022 diff hist +357 N Template:Hit Point Market Value Inverse Initial function current
- 22:35, 20 July 2022 diff hist +6 m Electric smelter →Sell or Smelt: Corrected material types
- 22:28, 20 July 2022 diff hist +32,119 Electric smelter Added material/item full value table
- 21:26, 20 July 2022 diff hist -475 Template:Weapon Stats Table/Ranged Use Market Value Calculator to correctly calculate value in a standardized way
- 04:47, 1 April 2021 diff hist +3 Shooting Accuracy →Factors
- 04:46, 1 April 2021 diff hist +124 Shooting Accuracy →Factors
- 07:27, 4 March 2021 diff hist +25 Shooting Accuracy →Analysis
- 07:17, 4 March 2021 diff hist +329 Shooting Accuracy →Factors
- 06:55, 4 March 2021 diff hist +616 Shooting Accuracy