Difference between revisions of "Wool"

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(Comparison table)
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'''Wool''' is a [[textile]] fiber obtained from ''tamed'' hairy animals. Handlers shear these animals when they are ready and leave them on the ground where sheared. You can avoid excessive hauling by zoning or [[pen]]ning your wool-bearing livestock close to your storage. You can keep track of wool development on the specimen infobox. Very insulating garments for both heat and cold can be made from wool. Wool stats, yield, and shearing interval vary between different animals.  
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__NOTOC__
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'''Wool''' is a [[textile]] fiber obtained from ''tamed'' hairy animals. Handlers shear these animals when they are ready and leave them on the ground where sheared. You can avoid excessive hauling by zoning or [[pen]]ning your wool-bearing livestock close to your storage. You can keep track of wool development on the specimen infobox. Very insulating garments for both heat and cold can be made from wool. Wool stats, yield, and shearing interval vary between different animals.
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The following wools are in game:
 
The following wools are in game:
 
* [[Alpaca wool]]
 
* [[Alpaca wool]]
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* [[Sheep wool]]
 
* [[Sheep wool]]
  
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== Acquisition ==
 
The following animals produce wool:
 
The following animals produce wool:
 
{| {{STDT| sortable c_08 text-center}}
 
{| {{STDT| sortable c_08 text-center}}
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| link = subject}}
 
| link = subject}}
 
|}
 
|}
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== Comparison table ==
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{{#ask: [[Category:Wool]] [[Beauty Factor::+]]
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| ?Armor - Sharp Factor
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| ?Insulation - Cold Factor = Insulation - Cold (°C)
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| ?Insulation - Heat Factor = Insulation - Heat (°C)
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| ?Market Value Base = Market Value
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| limit = 100
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| link = subject
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| mainlabel = Name
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}}
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All wools have the following modifiers in common:
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* [[Property:Beauty Factor|Beauty Factor]] of 1.5.
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* [[Property:Max Hit Points Factor|Max Hit Points Factor]] of 1.
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* [[Property:Flammability Factor|Flammability Factor]] of 1.7.
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* [[Property:Work To Make|Work To Make Factor]] and [[Property:Work To Build|Work To Build Factor]] of 1.
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* [[Property:Armor - Blunt Factor|Armor - Blunt Factor]] of 0.
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* [[Property:Armor - Heat Factor|Armor - Heat Factor]] of 1.1.
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== Descriptions ==
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{{List|Wool}}
  
 
== Version history ==
 
== Version history ==
 
* [[Version/0.12.906|0.12.906]] - Added
 
* [[Version/0.12.906|0.12.906]] - Added
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{{Disambiguation}}
 
{{Disambiguation}}
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[[Category:Material|#Wool]] [[Category:Textile|#Wool]] [[Category:Fabric|#Wool]]

Revision as of 10:51, 10 April 2022

Wool is a textile fiber obtained from tamed hairy animals. Handlers shear these animals when they are ready and leave them on the ground where sheared. You can avoid excessive hauling by zoning or penning your wool-bearing livestock close to your storage. You can keep track of wool development on the specimen infobox. Very insulating garments for both heat and cold can be made from wool. Wool stats, yield, and shearing interval vary between different animals.

The following wools are in game:

Acquisition

The following animals produce wool:

Animal Wool Amount Shearing Interval Daily Wool Average
[[Alpaca|<ul><li>The symbol "[[" was used in a place where it is not useful.</li> <!--br--><li>The part "]]" of the query was not understood.Results might not be as expected.</li></ul>]]  45 10 4.5
[[Bison|<ul><li>The symbol "[[" was used in a place where it is not useful.</li> <!--br--><li>The part "]]" of the query was not understood.Results might not be as expected.</li></ul>]]  120 15 8
[[Megasloth|<ul><li>The symbol "[[" was used in a place where it is not useful.</li> <!--br--><li>The part "]]" of the query was not understood.Results might not be as expected.</li></ul>]]  200 20 10
[[Muffalo|<ul><li>The symbol "[[" was used in a place where it is not useful.</li> <!--br--><li>The part "]]" of the query was not understood.Results might not be as expected.</li></ul>]]  120 15 8
[[Sheep|<ul><li>The symbol "[[" was used in a place where it is not useful.</li> <!--br--><li>The part "]]" of the query was not understood.Results might not be as expected.</li></ul>]]  45 10 4.5

Comparison table

NameArmor - Sharp FactorInsulation - Cold (°C)Insulation - Heat (°C)Market Value
Alpaca wool0.3630163.8
Bison wool0.3626122.7
Megasloth wool0.834122.7
Muffalo wool0.3628122.7
Sheep wool0.3626102.7

All wools have the following modifiers in common:

Descriptions

Alpacawool.png

The remarkably soft wool of an alpaca. It is warm, protects well from heat, and fetches a high price.

Alpaca wool is a type of fabric gathered by animal handlers by shearing tamed alpacas. Alpaca wool is a very good insulator, and is therefore recommended in clothing like parkas and tuques.

Bisonwool.png

Thick and coarse wool of a bison. Quite warm.

Bison wool is a type of fabric gathered by animal handlers by shearing tamed bison.

Megaslothwool.png

While somewhat coarse, megasloth wool's long fibers make it very strong. It is very warm.

Megasloth wool is a type of fabric gathered by animal handlers by shearing tamed megasloth. Megasloth wool is the second warmest textile in the game, after Guinea pig fur and tied with Thrumbofur, and is essential for colonies on cold biomes like sea ice and ice sheet. It can be hard to obtain lots of it as it takes quite a while for megasloths to produce the wool (usually only enough to make one parka) and it is rarely sold by traders.

Muffalowool.png

Soft, light and provides very good insulation. Muffalo wool clothes can keep the body warm even in very cold conditions.

Muffalo wool is a type of fabric gathered by animal handlers by shearing tamed muffalos.

Sheepwool.png

Sheep's wool. It provides good insulation.

Sheep wool is a type of fabric gathered by animal handlers by shearing tamed sheep.

Version history