Difference between revisions of "Power conduit"
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A conduit can [[Events#Zzztt...|short circuit]], damaging a random piece of conduit and discharging all connected stored power from batteries, in an explosion proportional to the amount of charge. This damage can be mitigated by building walls over your power conduits (preventing fires), keeping critical areas and storage away from conduits, and disconnecting charged banks of batteries from the network via a [[power switch]]. | A conduit can [[Events#Zzztt...|short circuit]], damaging a random piece of conduit and discharging all connected stored power from batteries, in an explosion proportional to the amount of charge. This damage can be mitigated by building walls over your power conduits (preventing fires), keeping critical areas and storage away from conduits, and disconnecting charged banks of batteries from the network via a [[power switch]]. | ||
+ | === Beauty and walls === | ||
+ | Power conduits are somewhat ugly, with a -2 penalty to [[beauty]] per tile of conduit. Building walls or doors on top of your conduits (or building your new conduits under your already-existing walls or doors) negates this penalty entirely. | ||
{{nav|power|wide}} | {{nav|power|wide}} | ||
[[Category:Power]] | [[Category:Power]] |
Revision as of 05:51, 13 November 2022
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Power conduit
A bundle of electrical cables for moving power around. Can be placed under walls and other buildings.
Base Stats
Building
- Size
- 1 × 1
- Minifiable
- False
- Placeable
- True
- Passability
- standable
- Edifice
- false
- Terrain Affordance
- Light
Creation
- Required Research
- Electricity
- Work To Make
- 35 ticks (0.58 secs)
- Deconstruct yield
- nothing
- Destroy yield
- nothing
A power conduit transmits power from generators or batteries to appliances up to six squares away. Conduit doesn't block the placement of other structures and isn't blocked by them, so conduit can be placed wherever it's needed, even in walls, except unsmoothed mountain rocks and ores.
Note that, unlike most other construction, when deconstructed, power conduit has 0% chance to produce any valuable material.
Acquisition
Power conduits can be constructed once the Electricity research project has been completed. They require 1 Steel and 35 ticks (0.58 secs) of work.
Summary
Short circuit
A conduit can short circuit, damaging a random piece of conduit and discharging all connected stored power from batteries, in an explosion proportional to the amount of charge. This damage can be mitigated by building walls over your power conduits (preventing fires), keeping critical areas and storage away from conduits, and disconnecting charged banks of batteries from the network via a power switch.
Beauty and walls
Power conduits are somewhat ugly, with a -2 penalty to beauty per tile of conduit. Building walls or doors on top of your conduits (or building your new conduits under your already-existing walls or doors) negates this penalty entirely.