Difference between revisions of "Sun blocker"

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{{Royalty}}
 
{{Royalty}}
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{{Infobox main|building
 
{{Infobox main|building
 
| name = Sun blocker
 
| name = Sun blocker
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| page verified for version = 1.3.3117
 
| page verified for version = 1.3.3117
 
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'''Sun blockers''' are [[mechanoid cluster]] and quest [[condition causers]] that block all sunlight in a 10 world-tile radius.
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'''Sun blockers''' are [[mechanoid cluster]] and quest [[condition causers]] that block all sunlight, preventing natural plant growth. As a world event, it blocks the sun in a 10 world-tile radius.
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== Analysis ==
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Sun blockers can be very helpful if the ''Combat in Darkness: Prefered'' [[precept]] {{IdeologyIcon}} is used, providing a massive accuracy boost when outside.  While the game will not spawn sun blockers in a colony with the Darkness or Tunneler [[meme]], [[Ideoligion#Fluid ideoligions|Fluid ideoligion]]s can add the meme or precept after the fact.
  
 
== Trivia ==
 
== Trivia ==
 
When generated as part of a quest site, the site will not contain any electrical equipment, as these are usually powered by solar panels.
 
When generated as part of a quest site, the site will not contain any electrical equipment, as these are usually powered by solar panels.
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== Verison history ==
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* [[Version/1.3.3101|1.3.3101]] - Sun blockers now avoided if any colonist or prisoner has an [[ideoligion]]{{IdeologyIcon}} with Darkness or Tunneler.
  
 
[[Category:Miscellaneous]]
 
[[Category:Miscellaneous]]

Revision as of 20:19, 11 December 2022

Sun blocker

Sun blocker

An ultratech machine that generates a sheet of exotic fields at high altitude, turning the sky opaque and blocking the sun.

Base Stats

Type
BuildingMechanoid cluster
HP
1500
Flammability
0%

Building

Size
6 × 4
Placeable
False
Passability
impassable
Cover Effectiveness
75%
Blocks Wind
True
Destroy yield
Steel 60 + Component 1 + Plasteel 10 + Steel slag chunk 4

Sun blockers are mechanoid cluster and quest condition causers that block all sunlight, preventing natural plant growth. As a world event, it blocks the sun in a 10 world-tile radius.

Analysis

Sun blockers can be very helpful if the Combat in Darkness: Prefered precept Content added by the Ideology DLC is used, providing a massive accuracy boost when outside. While the game will not spawn sun blockers in a colony with the Darkness or Tunneler meme, Fluid ideoligions can add the meme or precept after the fact.

Trivia

When generated as part of a quest site, the site will not contain any electrical equipment, as these are usually powered by solar panels.

Verison history

  • 1.3.3101 - Sun blockers now avoided if any colonist or prisoner has an ideoligionContent added by the Ideology DLC with Darkness or Tunneler.