Difference between revisions of "Template:Weapon Stats Table/Ranged"

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(simplified with new property 'Has Quality')
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<includeonly><div><li style="display: inline-table;"><!--
 
<includeonly><div><li style="display: inline-table;"><!--
-->{{#vardefine:name     | {{{ 1 | {{PAGENAME}} }}} }}<!--
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-->{{#vardefine:name       | {{{ 1 | {{PAGENAME}} }}} }}<!--
-->{{#vardefine:range     | {{Q|{{#var:name}}|Range}} }}<!--
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-->{{#vardefine:range     | {{Q|{{#var:name}}|Range}} }}<!--
-->{{#vardefine:damage   | {{formatnum:{{Q|{{#var:name}}|Damage Base}}|R}} }}<!--
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-->{{#vardefine:damage     | {{formatnum:{{Q|{{#var:name}}|Damage Base}}|R}} }}<!--
-->{{#vardefine:avgAP     | {{formatnum:{{Q|{{#var:name}}|Armor Penetration}}|R}}/100 }}<!--
+
-->{{#vardefine:avgAP     | {{formatnum:{{Q|{{#var:name}}|Armor Penetration}}|R}}/100 }}<!--
-->{{#vardefine:accTouch | {{formatnum:{{Q|{{#var:name}}|Accuracy (Touch) Base}}|R}}/100 }}<!--
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-->{{#vardefine:accTouch   | {{formatnum:{{Q|{{#var:name}}|Accuracy (Touch) Base}}|R}}/100 }}<!--
-->{{#vardefine:accShort | {{formatnum:{{Q|{{#var:name}}|Accuracy (Short) Base}}|R}}/100 }}<!--
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-->{{#vardefine:accShort   | {{formatnum:{{Q|{{#var:name}}|Accuracy (Short) Base}}|R}}/100 }}<!--
-->{{#vardefine:accMedium | {{formatnum:{{Q|{{#var:name}}|Accuracy (Medium) Base}}|R}}/100 }}<!--
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-->{{#vardefine:accMedium | {{formatnum:{{Q|{{#var:name}}|Accuracy (Medium) Base}}|R}}/100 }}<!--
-->{{#vardefine:accLong   | {{formatnum:{{Q|{{#var:name}}|Accuracy (Long) Base}}|R}}/100 }}<!--
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-->{{#vardefine:accLong   | {{formatnum:{{Q|{{#var:name}}|Accuracy (Long) Base}}|R}}/100 }}<!--
-->{{#vardefine:avgDPS   | {{formatnum:{{Q|{{#var:name}}|Maximum DPS}}|R}} }}<!--
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-->{{#vardefine:avgDPS     | {{formatnum:{{Q|{{#var:name}}|Maximum DPS}}|R}} }}<!--
-->{{#vardefine:hasQuality| {{#switch: {{#var:name}}
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-->{{#vardefine:hasQuality | {{#ifeq: {{Q|{{#var:name}}|Has Quality}} | true | true}} }}<!--
| Charge blaster turret | EMP grenades | Frag grenades | Molotov cocktails =
 
| #default = true
 
}} }}<!--
 
 
-->{{#vardefine:headerStyle| {{#if: {{#var:hasQuality}} | rowspan="2" style="border-style: none;" {{!}} }} }}
 
-->{{#vardefine:headerStyle| {{#if: {{#var:hasQuality}} | rowspan="2" style="border-style: none;" {{!}} }} }}
 
{| {{STDT|c_03 text-center}}
 
{| {{STDT|c_03 text-center}}

Revision as of 10:09, 2 May 2023

Documentation icon Template documentation[view] [edit] [history] [purge]

Summary

This template is part of the following system generating tables for all weapons:

Parameters

If you want to use this template specifically you can specify the weapon as the first parameter:

{{Weapon Stats Table/Ranged|Sniper rifle}}

Otherwise it will use the name of the page it's placed on:

{{Weapon Stats Table/Ranged}}

Examples

Sniper rifle


A weapon with quality, no AOE, and range greater than long

{{Weapon Stats Table/Ranged|Sniper rifle}}
  • Sniper rifle Sniper rifle Accuracy
    (Touch)
    Accuracy
    (Short)
    Accuracy
    (Medium)
    Accuracy
    (Long)
    DPS
    (Optimal)
    DPS
    (Touch)
    DPS
    (Short)
    DPS
    (Medium)
    DPS
    (Long)
    Market
    value
    Quality Dam. AP
    Awful 22.5 34.2% 40% 56% 68.8% 70.4% 3.88 1.55 2.17 2.68 2.72 265 Silver
    Poor 25 38% 45% 63% 77.4% 79.2% 4.31 1.94 2.72 3.32 3.4 395 Silver
    Normal 25 38% 50% 70% 86% 88% 4.31 2.16 3.02 3.71 3.79 530 Silver
    Good 25 38% 55% 77% 94.6% 96.8% 4.31 2.37 3.32 4.09 4.18 660 Silver
    Excellent 25 38% 60% 84% 100% 100% 4.31 2.59 3.62 4.31 4.31 795 Silver
    Masterwork 31.25 47.5% 67.5% 94.5% 100% 100% 5.39 3.66 5.12 5.39 5.39 1325 Silver
    Legendary 37.5 57% 75% 100% 100% 100% 6.47 4.85 6.47 6.47 6.47 2650 Silver

    For the full effects of qualities, see Quality. Values shown in Red indicate the weapon is out of range at the reference point for this range band. The value is provided due to the interpolated nature of accuracy between range points.

  • Chain shotgun


    A weapon with quality, no AOE, and range below long

    {{Weapon Stats Table/Ranged|Chain shotgun}}
  • Chain shotgun Chain shotgun Accuracy
    (Touch)
    Accuracy
    (Short)
    Accuracy
    (Medium)
    Accuracy
    (Long)
    DPS
    (Optimal)
    DPS
    (Touch)
    DPS
    (Short)
    DPS
    (Medium)
    DPS
    (Long)
    Market
    value
    Quality Dam. AP
    Awful 16.2 12.6% 45.6% 51.2% 44% 36% 16.86 7.75 8.6 7.42 - 200 Silver
    Poor 18 14% 51.3% 57.6% 49.5% 40.5% 18.73 9.55 10.86 9.37 - 305 Silver
    Normal 18 14% 57% 64% 55% 45% 18.73 10.68 11.99 10.3 - 405 Silver
    Good 18 14% 62.7% 70.4% 60.5% 49.5% 18.73 11.8 13.11 11.43 - 505 Silver
    Excellent 18 14% 68.4% 76.8% 66% 54% 18.73 12.74 14.42 12.36 - 605 Silver
    Masterwork 22.5 17.5% 76.95% 86.4% 74.25% 60.75% 23.41 18.03 20.13 17.33 - 1010 Silver
    Legendary 27 21% 85.5% 96% 82.5% 67.5% 28.1 24.16 26.97 23.32 - 2025 Silver

    For the full effects of qualities, see Quality. Values shown in Red indicate the weapon is out of range at the reference point for this range band. The value is provided due to the interpolated nature of accuracy between range points.

  • Incendiary launcher


    A weapon with quality and AOE

    {{Weapon Stats Table/Ranged|Incendiary launcher}}
  • Incendiary launcher Incendiary launcher DPS
    (Optimal)
    Market
    value
    Quality Dam. AP
    Awful 9 0% 1.29 170 Silver
    Poor 10 0% 1.43 255 Silver
    Normal 10 0% 1.43 340 Silver
    Good 10 0% 1.43 425 Silver
    Excellent 10 0% 1.43 510 Silver
    Masterwork 12.5 0% 1.79 850 Silver
    Legendary 15 0% 2.15 1700 Silver

    For the full effects of qualities, see Quality.

  • Frag grenades


    A weapon with no quality and AOE

    {{Weapon Stats Table/Ranged|Frag grenades}}
  • Frag grenades
    Frag grenades
    Dam. AP DPS
    (Optimal)
    Market
    value
    50 10% 12 265 Silver

  • Charge blaster turret


    A weapon with no quality and no AOE

    {{Weapon Stats Table/Ranged|Charge blaster turret}}
  • Charge blaster turret
    Charge blaster turret
    Dam. AP Accuracy
    (Touch)
    Accuracy
    (Short)
    Accuracy
    (Medium)
    Accuracy
    (Long)
    DPS
    (Optimal)
    DPS
    (Touch)
    DPS
    (Short)
    DPS
    (Medium)
    DPS
    (Long)
    Market
    value
    15 22.5% 60% 80% 90% 85% 6 3.6 4.8 5.4 5.1 0 Silver

    Values shown in Red indicate the weapon is out of range at the reference point for this range band. The value is provided due to the interpolated nature of accuracy between range points.