Difference between revisions of "Smokeleaf leaves"

From RimWorld Wiki
Jump to navigation Jump to search
m (changed market value base to 2.4)
m
(8 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Define|Raw Inedible
+
{{Infobox main|resource
 +
| name = Smokeleaf leaves
 +
| image = Smokeleaf leaves.png
 +
| description = Raw cut leaves of a smokeleaf plant. Can be rolled into smokeable joint at a crafting spot.
 +
<!-- Base Stats -->
 +
| type = Resources
 +
| type2 = Plant matter
 +
| hp = 60
 +
| deterioration = 6
 +
| marketvalue = 1.6
 +
| mass base = 0.03
 +
| flammability = 1.3
 +
| stack limit = 75
 +
| path cost = 14
 +
| rotatable = false
 +
<!-- Ingestion -->
 +
| taste = DesperateOnly
 +
| days to rot = 30
 +
| nutrition = 0.05
 +
<!-- Technical -->
 +
| defName = SmokeleafLeaves
 +
<!-- Unused -->
 
| always haulable = true
 
| always haulable = true
| def name = SmokeleafLeaves
 
| description = Raw cut leaves of a smokeleaf plant. Can be rolled into smokeable joint at a crafting spot.
 
 
| draw gui overlay = true
 
| draw gui overlay = true
 
| graphic class = Graphic_Single
 
| graphic class = Graphic_Single
Line 8: Line 27:
 
| label = smokeleaf leaves
 
| label = smokeleaf leaves
 
| parent name = RoughPlantBase
 
| parent name = RoughPlantBase
| path cost = 15
 
 
| resource readout priority = Middle
 
| resource readout priority = Middle
| rotatable = false
 
 
| selectable = true
 
| selectable = true
 
| social properness matters = true
 
| social properness matters = true
 
| sound drop = Food_Drop
 
| sound drop = Food_Drop
 
| sound interact = Food_Drop
 
| sound interact = Food_Drop
| stack limit = 75
 
 
| thing class = ThingWithComps
 
| thing class = ThingWithComps
 
| ticker type = Rare
 
| ticker type = Rare
 
| use hit points = true
 
| use hit points = true
| deterioration rate base = 10
 
| flammability base = 1.0
 
| market value base = 2.4
 
| max hit points base = 100
 
 
}}
 
}}
{{Info|'''Smokeleaf leaves''' are harvested from a [[Smokeleaf Plant]]. They can be processed by [[Menus#Craft|crafters]] at a [[crafting spot]] to produce [[smokeleaf joint]]s.}}
+
{{Info|'''Smokeleaf leaves''' are harvested from a [[smokeleaf plant]]. They can be processed by [[Work#Craft|crafters]] at a [[crafting spot]] or [[drug lab]] to produce [[smokeleaf joint]]s.}}
 +
 
 +
== Acquisition ==
 +
Smokeleaf leaves are obtained by harvesting [[smokeleaf plant]] plant. Each fully grown plant yields {{Icon Small|Smokeleaf leaves||{{Q|Smokeleaf plant|Harvest Yield}}}} before modifiers for [[AI Storytellers#Harvest yield|Storyteller Harvest Yield]], the harvesting pawn's [[Plant Harvest Yield]], and the [[Ideoligion#Drug_use|Drug use: Essential]] precept.{{IdeologyIcon}} Note that by default, Storyteller Harvest Yield varies by [[difficulty]].
 +
 
 +
== Summary ==
 +
{{Stub|section=1|reason=[[Autobong]] fueling}}
 +
Smokeleaf leaves are used in the following crafting recipes:
 +
{{Ingredient List|noCollapse=true}}
 +
 
 +
Note that burning smokeleaf leaves in item form will not result in any form of smokeleaf high.
 +
 
 +
== Analysis ==
 +
{{Stub|section=1|reason=Only consider analysis of the leaves - e.g. production strategies. Keep analysis of joints, autobongs, and other uses on the respective pages}}
 +
 
 +
[[Category:Plant Matter]]

Revision as of 15:13, 7 January 2024

Smokeleaf leaves

Smokeleaf leaves

Raw cut leaves of a smokeleaf plant. Can be rolled into smokeable joint at a crafting spot.

Base Stats

Type
ResourcesPlant matter
Market Value
1.6 Silver
Stack Limit
75
Mass
0.03 kg
HP
60
Deterioration Rate
6
Flammability
130%
Days To Start Rot
30
Rotatable
False
Path Cost
14 (48%)

Ingestion

Nutrition
0.05
Taste
DesperateOnly
Technical
defName
SmokeleafLeaves


Smokeleaf leaves are harvested from a smokeleaf plant. They can be processed by crafters at a crafting spot or drug lab to produce smokeleaf joints.

Acquisition

Smokeleaf leaves are obtained by harvesting smokeleaf plant plant. Each fully grown plant yields Smokeleaf leaves 9 before modifiers for Storyteller Harvest Yield, the harvesting pawn's Plant Harvest Yield, and the Drug use: Essential precept.Content added by the Ideology DLC Note that by default, Storyteller Harvest Yield varies by difficulty.

Summary

Smokeleaf leaves are used in the following crafting recipes:

  • Product Ingredients Type [ExpandCollapse]
    Smokeleaf joint Smokeleaf joint Smokeleaf leaves 4 Drug - Social drug
    Autobong Autobong Content added by the Ideology DLC Stuff 100 (Metallic/Woody, 1000 for SMVs) + Smokeleaf leaves 25 + Component 3 Building - Ideology (Buildings)
    Burnbong Burnbong Content added by the Ideology DLC Wood 30 + Smokeleaf leaves 150 Building - Ideology (Buildings)
  • Note that burning smokeleaf leaves in item form will not result in any form of smokeleaf high.

    Analysis