Difference between revisions of "Shield core"
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− | {{Royalty}}{{ | + | {{Royalty}} |
− | |name = Shield core | + | {{Infobox main |
− | |image = BroadshieldCore.png | + | | name = Shield core |
− | |description = A piece of ultratechnology that can generate a momentum-repulsor shield. This can't do anything on its own, but it is necessary to craft some other usable shield items. | + | | image = BroadshieldCore.png |
− | |type = Exotic Items | + | | description = A piece of ultratechnology that can generate a momentum-repulsor shield. This can't do anything on its own, but it is necessary to craft some other usable shield items. Shield cores can be obtained by deconstructing mechanoid shield generators. |
− | |hp = 100 | + | | type = Exotic Items |
− | |marketvalue = 350 | + | | tech level = Spacer |
− | |mass base = 2 | + | | hp = 100 |
− | }} | + | | marketvalue = 350 |
− | A '''shield core''' is | + | | mass base = 2 |
+ | }} | ||
+ | A '''shield core''' is an uncraftable item used in the creation of [[low-shield pack]]s sourced from the deconstruction of [[mech high-shield]] and [[mech low-shield]] in [[mechanoid cluster]]s. | ||
+ | |||
+ | == Acquisition == | ||
+ | Shield cores cannot be crafted. Instead they can only{{Check Tag|Trade?}} be obtained by deconstructing [[mech high-shield]]s and [[mech low-shield]]s in [[mechanoid cluster]]s. Note that the cluster must be defeated, with all defenses, [[condition causer]]s, and [[mech assembler]]s destroyed, before you can deconstruct the shields. Destroying the shields will not result in a shield core. | ||
+ | |||
+ | == Summary == | ||
+ | The only uses for a shield core are sale to [[trader]]s and the crafting of [[low-shield pack]]s in the following quantity: | ||
+ | {{Ingredient List|noCollapse=1}} | ||
+ | |||
+ | == Analysis == | ||
+ | {{Stub|section=1|reason=Acquistition strategy, worth of crafting vs just buying/looting packs, value proposition etc}} | ||
+ | Should not be relied on as only source of low shield packs, but good for supplementing supplies. | ||
+ | |||
+ | == Version history == | ||
+ | * [[Version/1.2.2719|1.2.2719]] - Added, possibly under the name '''broadshield unit'''.{{Check Tag|Verify|Mentioned under the changelog but unknown if actually called as such}} | ||
+ | |||
+ | [[Category:Exotic Item]] |
Latest revision as of 19:46, 16 January 2024
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Shield core
A piece of ultratechnology that can generate a momentum-repulsor shield. This can't do anything on its own, but it is necessary to craft some other usable shield items. Shield cores can be obtained by deconstructing mechanoid shield generators.
Base Stats
- Type
- Exotic Items
- Tech Level
- Spacer
- Mass
- 2 kg
- HP
- 100
A shield core is an uncraftable item used in the creation of low-shield packs sourced from the deconstruction of mech high-shield and mech low-shield in mechanoid clusters.
Acquisition[edit]
Shield cores cannot be crafted. Instead they can only[Trade?] be obtained by deconstructing mech high-shields and mech low-shields in mechanoid clusters. Note that the cluster must be defeated, with all defenses, condition causers, and mech assemblers destroyed, before you can deconstruct the shields. Destroying the shields will not result in a shield core.
Summary[edit]
The only uses for a shield core are sale to traders and the crafting of low-shield packs in the following quantity:
Product | Ingredients | Type [ExpandCollapse] |
---|---|---|
Low-shield pack | 1 + 1 | Gear - Utility |
Analysis[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Acquistition strategy, worth of crafting vs just buying/looting packs, value proposition etc. |
Should not be relied on as only source of low shield packs, but good for supplementing supplies.
Version history[edit]
- 1.2.2719 - Added, possibly under the name broadshield unit.[Verify]