Difference between revisions of "User:Turnovus"

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(Everything that I currently know exits in 1.5 and anomaly. I don't really want to spoil anything else for myself right now...)
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Daylilies dining room.png
 
Daylilies dining room.png
 
</gallery>
 
</gallery>
 +
 +
== 1.4 + Anomaly ==
 +
* items
 +
**[[books]]
 +
***[[novel]]
 +
***[[textbook]]
 +
***[[schematic]]
 +
***[[tome]]{{AnomalyIcon}}
 +
**[[Skull]] - Will become acquirable without Ideology in 1.5 (though only through trait possessions it seems)
 +
*Apparel
 +
**[[Robe]] - Will become acquirable without Ideology in 1.5
 +
*Buildings
 +
**Furniture
 +
***[[Couch]]
 +
***[[Bookcase]]
 +
***[[Small bookcase]]
 +
***[[Wall torch lamp]]
 +
***[[Wall lamp]]
 +
***[[Flood light]]
 +
**Structure
 +
***[[Ornate door]]
 +
*Mechanics
 +
**Crawling
 +
**Mechanoid water raids
 +
{{Spoiler|section=1}}
 +
'''Huge spoilers, data mining, etc.'''
 +
*Anomaly Stuff{{AnomalyIcon}} (only stuff that has been teased/announced has links)
 +
**Weapons
 +
***[[Flamethrower]]
 +
***[[Crossbow]]
 +
**Materials
 +
***[[Bioferrite]]
 +
***Shard(?)
 +
***Twisted meat
 +
***Dread leather
 +
** Buildings
 +
***Natural
 +
**** [[Monolith]](?) (or void monolith?)
 +
**** Pit gate
 +
***Structure
 +
****Security door
 +
***Production
 +
****Bioferrite harvester
 +
***Misc
 +
****Holding platform
 +
***Art
 +
****Void sculpture
 +
****Cube sculpture (speculative)
 +
**Items
 +
***Serums
 +
****Voidsight serum
 +
****Metalblood serum
 +
****Juggernaut serum
 +
****Mind numb serum
 +
***Biomutation pulser
 +
***Nerve spiker?
 +
***Revenant spine?
 +
***Deadlife shell
 +
**Equipment
 +
***Biomutation lance
 +
***Disruptor flare pack
 +
***Turret pack
 +
**Apparel
 +
***Cultist mask
 +
***Ceremonial cultist mask
 +
***Lab coat
 +
**Humanlikes
 +
***[[Ghoul]]s
 +
***Inhumanization(?)
 +
****Inhuman Meme{{IdeologyIcon}}
 +
***[[Duplicate]]
 +
***Creep joiner
 +
**Factions
 +
***Entities
 +
**Entities
 +
***Nociosphere
 +
***Horaxian (snake?)
 +
***Flesh mass
 +
***Metalhorror
 +
****Infection?
 +
***Shambler
 +
***Revenant
 +
***Cube
 +
****Coma
 +
****Rage
 +
****Interest
 +
****Withdrawal
 +
**Plants(?)
 +
***Harbinger tree
 +
****Harbinger seed
 +
**Weather
 +
***Gray pall
 +
**Game conditions
 +
***Unnatural darkness
 +
**Incidents
 +
*** Monolith migration
 +
***Raid strategies
 +
****Edge walk in darkness
 +
***Research expidition{{RoyaltyIcon}}
 +
**Mechanics
 +
***Knowledge
 +
**Operations
 +
***Surgical inspection
 +
***Bliss lobotomy
 +
***Ghoul infusion
 +
**Mental states
 +
***Dark visions
 +
***Insane ramblings
 +
***Humanity break
 +
***Terrifying hallucinations
 +
***Entity killer
 +
***Entity liberator
 +
***Cube sculpting

Revision as of 21:55, 16 March 2024

User:Turnovus/Sandbox

Things I've Learned

  • The styling station can be used to get close-up pictures of pawns
    • The dark background can be hard to remove
    • There might be a way to yoink in-engine pawn textures from the game and write them to hard drive, further investigation needed

My Favorite Images

Base Design

1.4 + Anomaly

Huge spoilers, data mining, etc.

  • Anomaly StuffContent added by the Anomaly DLC (only stuff that has been teased/announced has links)
    • Weapons
    • Materials
    • Buildings
      • Natural
        • Monolith(?) (or void monolith?)
        • Pit gate
      • Structure
        • Security door
      • Production
        • Bioferrite harvester
      • Misc
        • Holding platform
      • Art
        • Void sculpture
        • Cube sculpture (speculative)
    • Items
      • Serums
        • Voidsight serum
        • Metalblood serum
        • Juggernaut serum
        • Mind numb serum
      • Biomutation pulser
      • Nerve spiker?
      • Revenant spine?
      • Deadlife shell
    • Equipment
      • Biomutation lance
      • Disruptor flare pack
      • Turret pack
    • Apparel
      • Cultist mask
      • Ceremonial cultist mask
      • Lab coat
    • Humanlikes
    • Factions
      • Entities
    • Entities
      • Nociosphere
      • Horaxian (snake?)
      • Flesh mass
      • Metalhorror
        • Infection?
      • Shambler
      • Revenant
      • Cube
        • Coma
        • Rage
        • Interest
        • Withdrawal
    • Plants(?)
      • Harbinger tree
        • Harbinger seed
    • Weather
      • Gray pall
    • Game conditions
      • Unnatural darkness
    • Incidents
      • Monolith migration
      • Raid strategies
        • Edge walk in darkness
      • Research expiditionContent added by the Royalty DLC
    • Mechanics
      • Knowledge
    • Operations
      • Surgical inspection
      • Bliss lobotomy
      • Ghoul infusion
    • Mental states
      • Dark visions
      • Insane ramblings
      • Humanity break
      • Terrifying hallucinations
      • Entity killer
      • Entity liberator
      • Cube sculpting