Difference between revisions of "User:Turnovus"
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(Everything that I currently know exits in 1.5 and anomaly. I don't really want to spoil anything else for myself right now...) |
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Line 12: | Line 12: | ||
Daylilies dining room.png | Daylilies dining room.png | ||
</gallery> | </gallery> | ||
+ | |||
+ | == 1.4 + Anomaly == | ||
+ | * items | ||
+ | **[[books]] | ||
+ | ***[[novel]] | ||
+ | ***[[textbook]] | ||
+ | ***[[schematic]] | ||
+ | ***[[tome]]{{AnomalyIcon}} | ||
+ | **[[Skull]] - Will become acquirable without Ideology in 1.5 (though only through trait possessions it seems) | ||
+ | *Apparel | ||
+ | **[[Robe]] - Will become acquirable without Ideology in 1.5 | ||
+ | *Buildings | ||
+ | **Furniture | ||
+ | ***[[Couch]] | ||
+ | ***[[Bookcase]] | ||
+ | ***[[Small bookcase]] | ||
+ | ***[[Wall torch lamp]] | ||
+ | ***[[Wall lamp]] | ||
+ | ***[[Flood light]] | ||
+ | **Structure | ||
+ | ***[[Ornate door]] | ||
+ | *Mechanics | ||
+ | **Crawling | ||
+ | **Mechanoid water raids | ||
+ | {{Spoiler|section=1}} | ||
+ | '''Huge spoilers, data mining, etc.''' | ||
+ | *Anomaly Stuff{{AnomalyIcon}} (only stuff that has been teased/announced has links) | ||
+ | **Weapons | ||
+ | ***[[Flamethrower]] | ||
+ | ***[[Crossbow]] | ||
+ | **Materials | ||
+ | ***[[Bioferrite]] | ||
+ | ***Shard(?) | ||
+ | ***Twisted meat | ||
+ | ***Dread leather | ||
+ | ** Buildings | ||
+ | ***Natural | ||
+ | **** [[Monolith]](?) (or void monolith?) | ||
+ | **** Pit gate | ||
+ | ***Structure | ||
+ | ****Security door | ||
+ | ***Production | ||
+ | ****Bioferrite harvester | ||
+ | ***Misc | ||
+ | ****Holding platform | ||
+ | ***Art | ||
+ | ****Void sculpture | ||
+ | ****Cube sculpture (speculative) | ||
+ | **Items | ||
+ | ***Serums | ||
+ | ****Voidsight serum | ||
+ | ****Metalblood serum | ||
+ | ****Juggernaut serum | ||
+ | ****Mind numb serum | ||
+ | ***Biomutation pulser | ||
+ | ***Nerve spiker? | ||
+ | ***Revenant spine? | ||
+ | ***Deadlife shell | ||
+ | **Equipment | ||
+ | ***Biomutation lance | ||
+ | ***Disruptor flare pack | ||
+ | ***Turret pack | ||
+ | **Apparel | ||
+ | ***Cultist mask | ||
+ | ***Ceremonial cultist mask | ||
+ | ***Lab coat | ||
+ | **Humanlikes | ||
+ | ***[[Ghoul]]s | ||
+ | ***Inhumanization(?) | ||
+ | ****Inhuman Meme{{IdeologyIcon}} | ||
+ | ***[[Duplicate]] | ||
+ | ***Creep joiner | ||
+ | **Factions | ||
+ | ***Entities | ||
+ | **Entities | ||
+ | ***Nociosphere | ||
+ | ***Horaxian (snake?) | ||
+ | ***Flesh mass | ||
+ | ***Metalhorror | ||
+ | ****Infection? | ||
+ | ***Shambler | ||
+ | ***Revenant | ||
+ | ***Cube | ||
+ | ****Coma | ||
+ | ****Rage | ||
+ | ****Interest | ||
+ | ****Withdrawal | ||
+ | **Plants(?) | ||
+ | ***Harbinger tree | ||
+ | ****Harbinger seed | ||
+ | **Weather | ||
+ | ***Gray pall | ||
+ | **Game conditions | ||
+ | ***Unnatural darkness | ||
+ | **Incidents | ||
+ | *** Monolith migration | ||
+ | ***Raid strategies | ||
+ | ****Edge walk in darkness | ||
+ | ***Research expidition{{RoyaltyIcon}} | ||
+ | **Mechanics | ||
+ | ***Knowledge | ||
+ | **Operations | ||
+ | ***Surgical inspection | ||
+ | ***Bliss lobotomy | ||
+ | ***Ghoul infusion | ||
+ | **Mental states | ||
+ | ***Dark visions | ||
+ | ***Insane ramblings | ||
+ | ***Humanity break | ||
+ | ***Terrifying hallucinations | ||
+ | ***Entity killer | ||
+ | ***Entity liberator | ||
+ | ***Cube sculpting |
Revision as of 21:55, 16 March 2024
Things I've Learned
- The styling station can be used to get close-up pictures of pawns
- The dark background can be hard to remove
- There might be a way to yoink in-engine pawn textures from the game and write them to hard drive, further investigation needed
My Favorite Images
Base Design
1.4 + Anomaly
- items
- Apparel
- Robe - Will become acquirable without Ideology in 1.5
- Buildings
- Furniture
- Structure
- Mechanics
- Crawling
- Mechanoid water raids
Spoiler warning: This section may contain details about the gameplay that might be considered spoilers. If you wish to enjoy the content first hand, you probably shouldn't continue reading beyond this point. |
Huge spoilers, data mining, etc.
- Anomaly Stuff (only stuff that has been teased/announced has links)
- Weapons
- Materials
- Bioferrite
- Shard(?)
- Twisted meat
- Dread leather
- Buildings
- Natural
- Monolith(?) (or void monolith?)
- Pit gate
- Structure
- Security door
- Production
- Bioferrite harvester
- Misc
- Holding platform
- Art
- Void sculpture
- Cube sculpture (speculative)
- Natural
- Items
- Serums
- Voidsight serum
- Metalblood serum
- Juggernaut serum
- Mind numb serum
- Biomutation pulser
- Nerve spiker?
- Revenant spine?
- Deadlife shell
- Serums
- Equipment
- Biomutation lance
- Disruptor flare pack
- Turret pack
- Apparel
- Cultist mask
- Ceremonial cultist mask
- Lab coat
- Humanlikes
- Factions
- Entities
- Entities
- Nociosphere
- Horaxian (snake?)
- Flesh mass
- Metalhorror
- Infection?
- Shambler
- Revenant
- Cube
- Coma
- Rage
- Interest
- Withdrawal
- Plants(?)
- Harbinger tree
- Harbinger seed
- Harbinger tree
- Weather
- Gray pall
- Game conditions
- Unnatural darkness
- Incidents
- Mechanics
- Knowledge
- Operations
- Surgical inspection
- Bliss lobotomy
- Ghoul infusion
- Mental states
- Dark visions
- Insane ramblings
- Humanity break
- Terrifying hallucinations
- Entity killer
- Entity liberator
- Cube sculpting