Difference between revisions of "Chimera"
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{{Anomaly}} | {{Anomaly}} | ||
{{Stub}} | {{Stub}} | ||
− | + | {{infobox main|entity | |
− | + | | name = Chimera | |
+ | | image = | ||
+ | | description = A huge creature that resembles a disfigured combination of a bear and other animals. It is vicious without limit.<br/><br/> It's not known if this is a combination of natural animals or a poor imitation of animal life created by an insane machine mind. | ||
+ | | type = Entity | ||
+ | | bodysize = 2.15 | ||
+ | | movespeed = 3.60 </br> enraged 6.30 | ||
+ | | min comfortable temperature = -40 | ||
+ | | max comfortable temperature = 60 | ||
+ | | flammability = 0.70 | ||
+ | | basemeatamount = 151 | ||
+ | | baseleatheramount = 43 | ||
+ | | leathername = dread leather | ||
+ | | meatname = twisted meat | ||
+ | | lifespan = 10 | ||
+ | | | ||
+ | }} | ||
+ | |||
+ | The Chimera is a bestial and ferocious [[Entity]] added by the Anomaly DLC.{{AnomalyIcon}} | ||
+ | |||
== Summary == | == Summary == | ||
− | == Analysis | + | Chimeras often appear in packs. Cunning predators, they will wait for an opportunity to attack you at your most vulnerable.{{Check Tag|Detail needed|not sure what actually causes them to start attacking or if that's just flavor text.}} They can be dangerous combatants, especially in large numbers. |
− | + | The chimera has the unique ability to become enraged upon taking damage, gaining a hediff called 'Rage Speed.' This ability makes them much harder to put down, and much more adept at closing the distance between it and your pawns. | |
+ | |||
+ | '''Rage Speed:''' | ||
+ | * [[Pain]]: '''×0%''' | ||
+ | * [[Move Speed]]: '''×175%''' | ||
+ | * [[Stagger Time Multiplier]]: '''×0%''' | ||
+ | |||
+ | == Containment == | ||
+ | It provides Advanced anomaly research, and can be studied every 2 days. | ||
+ | When hooked up to a [[bioferrite generator]], it yields 3.225 [[bioferrite]] per day. | ||
+ | It has a minimum containment strength of 70. | ||
+ | When hooked up to an [[electroharvester]], it provides 430 watts. | ||
+ | |||
+ | == Analysis = | ||
+ | With it's ability to become enraged, and unable to be downed due to pain, it can catch up to ranged pawns frighteningly fast. With much greater movement speed than a default pawn, outpacing it might prove very difficult. Melee pawns or ghouls are recommended to intercept them first. It has some of the highest DPS of any single entity,{{Check Tag|Verify| it seemed like it but i could be wrong.}} and can quickly cause a colonist to bleed out. Like many entities, it is susceptible to fire. | ||
== Version history == | == Version history == |
Revision as of 08:54, 19 April 2024
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
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Chimera
A huge creature that resembles a disfigured combination of a bear and other animals. It is vicious without limit.
It's not known if this is a combination of natural animals or a poor imitation of animal life created by an insane machine mind.
Base Stats
- Type
- Entity
- Flammability
- 70%
Pawn Stats
-
"enraged6.30" can not be assigned to a declared number type with value 3.6.
- Move Speed
- 3.60
enraged 6.30 c/s - Body Size
- 2.15
- Mass
- 129 kg
- Filth Rate
- 1
- Life Expectancy
- 10 years
- Comfortable Temp Range
- -40 °C – 60 °C (-40 °F – 140 °F)
Production
- Meat Yield
- 325 Twisted meat
- Leather Yield
- 92 dread leather
The Chimera is a bestial and ferocious Entity added by the Anomaly DLC.
Summary
Chimeras often appear in packs. Cunning predators, they will wait for an opportunity to attack you at your most vulnerable.[Detail needed] They can be dangerous combatants, especially in large numbers. The chimera has the unique ability to become enraged upon taking damage, gaining a hediff called 'Rage Speed.' This ability makes them much harder to put down, and much more adept at closing the distance between it and your pawns.
Rage Speed:
- Pain: ×0%
- Move Speed: ×175%
- Stagger Time Multiplier: ×0%
Containment
It provides Advanced anomaly research, and can be studied every 2 days. When hooked up to a bioferrite generator, it yields 3.225 bioferrite per day. It has a minimum containment strength of 70. When hooked up to an electroharvester, it provides 430 watts.
= Analysis
With it's ability to become enraged, and unable to be downed due to pain, it can catch up to ranged pawns frighteningly fast. With much greater movement speed than a default pawn, outpacing it might prove very difficult. Melee pawns or ghouls are recommended to intercept them first. It has some of the highest DPS of any single entity,[Verify] and can quickly cause a colonist to bleed out. Like many entities, it is susceptible to fire.
Version history
- Anomaly DLC Release - Added.
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