Difference between revisions of "Void sculpture"
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Because a ritual spot can only have 6 void sculptures linked to it, it is important to maximize quality. Provided enough high-quality sculptures, it is possible to reach the cap of 100% ritual quality, dramatically improving the outcome of the ritual. | Because a ritual spot can only have 6 void sculptures linked to it, it is important to maximize quality. Provided enough high-quality sculptures, it is possible to reach the cap of 100% ritual quality, dramatically improving the outcome of the ritual. | ||
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+ | Note that traders will not buy void sculptures, so if you're going to mass-produce them in order to maximize quality, it is recommended to deconstruct low-quality sculptures to reduce bioferrite loss. | ||
== Gallery == | == Gallery == |
Revision as of 11:06, 5 May 2024
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
Void sculpture
An unsettling sculpture made from bioferrite. The psychic properties of bioferrite enhance the quality of any psychic rituals performed nearby.
Up to six void sculptures can connect to a psychic ritual spot.
Base Stats
- Type
- Art
- Mass
- 3 kg
- Beauty
- 60
- Style Dominance
- 10
- HP
- 90
- Flammability
- 0%
Building
- Size
- 1 × 1
- Cover Effectiveness
- 35%
Creation
- Required Research
- Void sculptures
- Work To Make
- 24,000 ticks (6.67 mins)
- Work Speed Stat
- General Labor Speed
- Has Quality
- True
- tradeTags
- Art
Void sculptures are sculptures added by the Anomaly DLC that enhance the quality of psychic rituals.
Acquisition
Void sculptures can be crafted at an art bench once the void sculptures research project has been completed. Note that this research requires dark study to unlock. Each requires 50 Bioferrite and 24,000 ticks (6.67 mins) of work modified by the general labor speed of the crafter.
Summary
Void sculptures provide a bonus to the quality of psychic rituals when linked to a psychic ritual spot. The bonus to ritual quality scales with the quality of the sculpture as follows:
Quality | Psychic Ritual Quality Offset |
---|---|
Awful | +1% |
Poor | +1% |
Normal | +2% |
Good | +2% |
Excellent | +3% |
Masterwork | +3% |
Legendary | +5% |
Up to 6 sculptures can be linked to a single spot, for a hypothetical limit of 30% with all legendaries.
If more than 6 sculptures are nearby, the sculptures nearest to the psychic ritual spot will be selected, not the sculptures with the highest quality.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Value proposition, when to build etc. |
Because a ritual spot can only have 6 void sculptures linked to it, it is important to maximize quality. Provided enough high-quality sculptures, it is possible to reach the cap of 100% ritual quality, dramatically improving the outcome of the ritual.
Note that traders will not buy void sculptures, so if you're going to mass-produce them in order to maximize quality, it is recommended to deconstruct low-quality sculptures to reduce bioferrite loss.
Gallery
Possible variants of void sculptures
Version history
- Anomaly DLC Release - Added.
Categories here.