Difference between revisions of "Harpsichord"

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(Added the name of the song it plays)
 
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== Acquisition ==
 
== Acquisition ==
Harpsichords can be crafted at either the [[Fueled smithy|fueled]] or [[electric smithy]] using {{Required Resources}} in {{Ticks|{{P|Work To Make}}}} after the [[Research#Harpsichord|Harpsichord]] research has been completed.
+
{{Acquisition}}
  
 
== Summary ==
 
== Summary ==

Latest revision as of 12:00, 27 September 2024

Harpsichord

Harpsichord

A complex stationary musical instrument crafted at a smithy. A musician touches a row of keys on the front of the instrument. Each key is attached to an internal mechanism which plucks one of a row of strings stretched over a wooden frame. While it permits more complex composition than the harp, its wooden construction and plucking mechanism limit its output volume and expressiveness.

Base Stats

Type
BuildingRecreation
Market Value
415 Silver
Mass
30 kg
Beauty
14
HP
150
Flammability
0%

Building

Size
2 × 3
Placeable
True
Cover Effectiveness
0%
Recreation
100% Music

Creation

Crafted At
Fueled smithy / Electric smithy
Required Research
Harpsichord
Skill Required
Crafting 5
Work To Make
32,000 ticks (8.89 mins)
Resources to make
Wood 250
Deconstruct yield
Wood 125
Destroy yield
Wood 62 - 63
Technical
Has Quality
True
thingCategories
BuildingsJoy
tradeTags
MusicalInstrument


A Harpsichord is a source of High Culture recreation and is a requirement for specific titles.

Acquisition[edit]

Harpsichords can be constructed at a fueled smithy or electric smithy once the harpsichord research project has been completed. Each requires Wood 250 Wood, 32,000 ticks (8.89 mins) of work modified by the construction speed of the builder, and a crafting skill of 5.

Summary[edit]

Nobles can put on concerts with the harpsichord, similar to a party, giving a mood bonus to the noble and attendees. Anyone listening to or playing the harpsichord receives a +4 thought for as long as it is being played. It can be heard within a radius of 16 tiles. Pawns with 0% Hearing do not get the mood bonus.

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Rec Power 76% 88% 100% 112% 124% 140% 180%
  • The harpsichord cannot be played if the pawn has a manipulation capacity of 0%.

    Analysis[edit]

    It plays a section of Bach's "Tocatta and Fugue in D Minor".

    Stats table

  • Harpsichord Harpsichord Beauty Recreation
    power
    Work to Build HP Flamma­bility Market
    Value
    Quality
    Awful -1 0.76 032,000 ticks (8.89 mins) 150 0% 205 Silver
    Poor 7 0.88 032,000 ticks (8.89 mins) 150 0% 310 Silver
    Normal 14 1 032,000 ticks (8.89 mins) 150 0% 415 Silver
    Good 28 1.12 032,000 ticks (8.89 mins) 150 0% 520 Silver
    Excellent 42 1.24 032,000 ticks (8.89 mins) 150 0% 620 Silver
    Masterwork 70 1.4 032,000 ticks (8.89 mins) 150 0% 1,035 Silver
    Legendary 112 1.8 032,000 ticks (8.89 mins) 150 0% 2,075 Silver
  • Version history[edit]

    • Royalty DLC Release - Added.
    • 1.1.2559 - No longer crafted at the art bench.
    • 1.2.2719 - Humans with 0% hearing no longer get thoughts from listening to instruments. Fix: While paused, musical instruments constantly loop, this also occurs while in the trade menu.
    • 1.3.3067 - Fix: Musical instruments don't give recreation.