Difference between revisions of "Holding spot"
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| name = Holding spot | | name = Holding spot | ||
| image = Holding spot.png | | image = Holding spot.png | ||
− | | description = A spot for holding dangerous entities. Not as good as a steel holding platform, but a lot better than nothing. | + | | description = A spot for holding dangerous entities. Not as good as a steel holding platform, but a lot better than nothing.<br />Downed entities can be secured at a holding spot where they can be studied. Increase containment strength by building strong walls and doors, and other special containment devices. |
<!-- Base Stats --> | <!-- Base Stats --> | ||
| type = Building | | type = Building | ||
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| passability = standable | | passability = standable | ||
| cover = 0 | | cover = 0 | ||
− | | terrain affordance = Light | + | | terrain affordance needed = Light |
| size = 3 * 3 | | size = 3 * 3 | ||
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| meditation psyfocus bonus = 0 | | meditation psyfocus bonus = 0 | ||
| hp = 0 | | hp = 0 | ||
− | | work to make = 0 | + | | work to make = 0 |
<!-- Meditation --> | <!-- Meditation --> | ||
| focus types = Void | | focus types = Void |
Latest revision as of 06:59, 3 October 2024
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General - essentially blank page. |
See also: Holding platform
Holding spot
A spot for holding dangerous entities. Not as good as a steel holding platform, but a lot better than nothing.
Downed entities can be secured at a holding spot where they can be studied. Increase containment strength by building strong walls and doors, and other special containment devices.
Base Stats
- Type
- Building – Anomaly (Buildings)
- HP
- 0
- Rotatable
- False
- Path Cost
- 0 (100%)
Building
- Size
- 3 × 3
- Passability
- standable
- Cover Effectiveness
- 0%
Creation
- Work To Make
- 0 ticks (0 secs)
Containment
- Containment Factor
- ×70%
- Min Monolith Level
- 1
Technical
- defName
- HoldingSpot
- sowTag
- SupportPlantsOnly
- buildingTags
- Anomaly
INTRO TEXT
Acquisition[edit]
Holding spots do not require a colonist to construct or deconstruct, nor is there a cost, build time, or skill requirements for placing them. Instead, they are simply selected from the menu and placed directly by the player.
Summary[edit]
SUMMARY TEXT
Analysis[edit]
ANALYSIS TEXT
Version history[edit]
- Anomaly DLC Release - Added