Property:Leather Yield

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{{Move|reason=Detail should be moved to its own properly formatted Stat page [[Leather Yield]] so its more accessible. Property page itself should obv be maintained}}
 
 
{{Property with Page
 
{{Property with Page
| page = Leathers
+
| page = Leather Amount
 
| type = Number
 
| type = Number
 
}}
 
}}
The formula for leather yield is 40 * bodysize, with the following post-process curve:
+
[[Category:Stats - Animal Productivity]]
* (0,0)
 
* (5,14)
 
* (40,40)
 
* (100000,100000)
 
 
 
{| class="wikitable"
 
|-
 
! Leather Yield by Body Size
 
|-
 
| {{GraphChart|width=400|height=100|xAxisTitle=Body Size|yAxisTitle=Leather Yield|type=line|x=0, {{#expr:5/40}}, {{#expr:40/40}}, {{#expr:10000/40}}|y2=0, 14, 40, 10000|x2=0, 1|y1=0, 5, 40, 10000|yType=number|yAxisMax=80|xAxisMax=2|linewidth=1|colors=red, black}}
 
|}
 
 
 
There are a few exceptions that need to be defined on each page individually, specifically:
 
* [[Human]]s have a base value of 75 and a body size of 1. So they yield 75 * 1 = 75 human leather.
 
* [[Goose|Geese]] have a base value of 36 and a body size of 0.6. Considering the post-processing curve they yield 36 * 0.6 = 22 → 26 birdskin.
 
* [[Megascarab]]s, [[Megaspider]]s and [[Spelopede]] have no leather yield.
 
* [[Chicken]]s and [[duck]]s have no leather yield.
 
 
 
The leather yield of an animal is further multiplied by:
 
* Remaining body parts
 
* Not carefully slaughtered: x0.66
 

Latest revision as of 03:46, 8 October 2024

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