Difference between revisions of "Gray statue"
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| description = A strange, twisted sculpture shaped into a disturbing form. It hums gently with some strange internal energy. | | description = A strange, twisted sculpture shaped into a disturbing form. It hums gently with some strange internal energy. | ||
| image= GrayStatueA.png | | image= GrayStatueA.png | ||
− | | type = | + | | type = Building |
− | | type2 = | + | | type2 = Labyrinth |
| placeable = false | | placeable = false | ||
| size = 1 ˣ 1 | | size = 1 ˣ 1 | ||
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Gray statues are found exclusively within the [[Labyrinth]] housed within a [[Warped obelisk]]. | Gray statues are found exclusively within the [[Labyrinth]] housed within a [[Warped obelisk]]. | ||
− | The statues will activate when a pawn is up to 6 cells away{{Check Tag|Verify}} from it, the teleport variant will teleport the affected pawn to a random location in the labyrinth, the deadlife dust variant will release a cloud of deadlife dust wich will expand to fill most of the room it is in and resurrect nearby corpses into [[shambler]]s. | + | The statues will activate when a pawn is up to 6 cells away{{Check Tag|Verify}} from it, the teleport variant will teleport the affected pawn to a random location in the labyrinth, the [[deadlife dust]] variant will release a cloud of deadlife dust wich will expand to fill most of the room it is in and resurrect nearby corpses into [[shambler]]s. |
<!-- in testing I found that the deadlife variant will try to generate as much dust as is necessary to almost fill the room it is in, this will fill all but the largest rooms in the labyrinth and makes determining any hard numbers difficult. --> | <!-- in testing I found that the deadlife variant will try to generate as much dust as is necessary to almost fill the room it is in, this will fill all but the largest rooms in the labyrinth and makes determining any hard numbers difficult. --> | ||
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Gray statues cannot be obtained or destroyed. | Gray statues cannot be obtained or destroyed. | ||
<!-- for now i've called the statues "teleport variant" and "deadlife dust variant", feel free to label them as something else if it suits you.--> | <!-- for now i've called the statues "teleport variant" and "deadlife dust variant", feel free to label them as something else if it suits you.--> | ||
+ | |||
== Analysis == | == Analysis == | ||
{{stub| reason= missing section}} | {{stub| reason= missing section}} |
Latest revision as of 10:24, 3 April 2025
Gray statue
Gray statues are structures added by the Anomaly DLC. They are only found within the Labyrinth and act as one-time triggers when a pawn comes nearby.
Summary[edit]
Gray statues are found exclusively within the Labyrinth housed within a Warped obelisk.
The statues will activate when a pawn is up to 6 cells away[Verify] from it, the teleport variant will teleport the affected pawn to a random location in the labyrinth, the deadlife dust variant will release a cloud of deadlife dust wich will expand to fill most of the room it is in and resurrect nearby corpses into shamblers.
These variants are typically easy to tell apart, the teleporting variant will typically be found in an otherwise empty room and the deadlife dust variant will be surrounded by corpses[Add Details].
Gray statues cannot be obtained or destroyed.
Analysis[edit]
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: missing section. |
(analysis)
Variants[edit]
Version history[edit]
- Anomaly DLC Release - Added.