Difference between revisions of "Food"

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(→‎Raw: Fixed spelling of squirrel)
(Environment)
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[[File:MeatSmall.png|link=|alt=Squirrel meat]] [[Meat|Squirrel meat]]
 
[[File:MeatSmall.png|link=|alt=Squirrel meat]] [[Meat|Squirrel meat]]
 
[[File:MeatHuman.png|link=|alt=Human meat]] [[Meat|Human meat]]
 
[[File:MeatHuman.png|link=|alt=Human meat]] [[Meat|Human meat]]
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== Environment ==
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As of Alpha 8, food will spoil when outdoors. This can cause unhappiness and can turn large food stockpiles into rotting messes. Food spoils faster when exposed to various environmental changes in temperature and weather. This can be solved by either settling in a naturally colder place, or by creating an "Walk-In Freezer" with [[Cooler|coolers]]. In the early game, this can pose a threat for some players, depending on what [[Biomes|biome]] you are in, making a small freezer a pretty high priority for most players.
  
 
==Meals==
 
==Meals==

Revision as of 01:22, 6 March 2015

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Resources Menu Crafted resources Exotic Items Food Medical Items Materials Textiles


Food is used by colonists, raiders and sometimes animals to survive.


Raw

Raw food is used by colonists to survive, either directly eaten when starving or converted into meals via the nutrient paste dispenser or cook stove.

Raw food is Harvested from a variety of plants, wild plants such as agave and raspberry bushes, potato plants grown in the growing zone, or accele-potato plants and strawberry plants grown on a hydroponics table.

Eating raw food causes the Ate raw food thought with a -12 mood penalty.

Eating raw food restores 5 saturation.

File:Food Icon.png Potatoes File:AgaveFruit.png Agave fruit Berries Berries File:MeatBig.png Muffalo meat File:MeatSmall.png Boomrat meat File:MeatSmall.png Squirrel meat File:MeatHuman.png Human meat

Environment

As of Alpha 8, food will spoil when outdoors. This can cause unhappiness and can turn large food stockpiles into rotting messes. Food spoils faster when exposed to various environmental changes in temperature and weather. This can be solved by either settling in a naturally colder place, or by creating an "Walk-In Freezer" with coolers. In the early game, this can pose a threat for some players, depending on what biome you are in, making a small freezer a pretty high priority for most players.

Meals

"Created cook stove and three meal types to cook. Advanced meal types require multiple ingredients but have better psychological and nutritive effects".[1]

Packaged Survival Meal

Nutrient Paste Meal

Simple Meal

Fine Meal

Lavish Meal

Notes