Difference between revisions of "Devilstrand"
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Devilstrand makes a good mid-game fabric, as it provides good protection and can be farmed, unlike [[synthread]] or [[hyperweave]]. | Devilstrand makes a good mid-game fabric, as it provides good protection and can be farmed, unlike [[synthread]] or [[hyperweave]]. | ||
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+ | It is a good cash crop, netting large amounts of money easily with each harvest. |
Revision as of 03:22, 25 March 2017
Devilstrand
Fabric spun from microfibers extracted from devilstrand mushrooms. It is very tough, good at insulating, and protects exceptionally well against flame.
Base Stats
- Deterioration Rate
- 3
- Flammability
- 0.4
- Market Value
- 5.5
- Mass
- 0.032
- Max Hit Points
- 100 ... further results
Stat Modifiers
- Armor - Blunt
- ×0.36
- Armor - Heat
- ×3
- Armor - Sharp
- ×1.4
- Flammability
- ×0.4
- Insulation - Cold
- ×20
- Insulation - Heat
- ×24
- Max Hit Points
- ×1.3 ... further results
Devilstrand is obtained by planting devilstrand mushrooms in a growing zone, or through random drops. The devilstrand mushroom was genetically engineered to produce a high quality silk net. Its name comes from the greed it inspires in people. It is an extremely strong fabric, generally better and more valuable overall than cloth and leather.
Devilstrand makes a good mid-game fabric, as it provides good protection and can be farmed, unlike synthread or hyperweave.
It is a good cash crop, netting large amounts of money easily with each harvest.