Difference between revisions of "Long-range mineral scanner"

From RimWorld Wiki
Jump to navigation Jump to search
Line 16: Line 16:
 
|sell = {{icon|metal|150}} + {{icon|component|6}}
 
|sell = {{icon|metal|150}} + {{icon|component|6}}
 
}}
 
}}
The long-range mineral scanner can automatically detect precious mineral deposits (only [[gold]] or [[jade]]) in the nearby areas outside your colony on average once per 30 days with a radius of 30 world tiles. The scanner spawns mineral lumps mini-maps in the world map and triggers its [[Events#Precious_minerals_found|respective world event]] which will not expire.  
+
The long-range mineral scanner can automatically detect mineral deposits in the nearby areas outside your colony on average once per 30 days with a radius of 30 world tiles. It can be tuned to different minerals, such that it will only find deposits of a certain kind.
  
The minerals can either be unguarded, guarded by pirates or surrounded by a manhunter pack. Once the area is clear of hostiles, you have 10 days to mine everything before the caravan leaves. Besides the precious minerals, you can also mine out anything else on the mini-map, such as [[component]]s or steel.
+
The scanner spawns mineral lumps mini-maps in the world map and triggers its [[Events#Precious_minerals_found|respective world event]] which will not expire. They can either be unguarded, guarded by pirates or surrounded by a manhunter pack. Once the area is clear of hostiles, you have 10 days to mine everything before the caravan leaves.
  
 
* Pirate defenders will surround the lump with a rudimentary base and possibly turrets.
 
* Pirate defenders will surround the lump with a rudimentary base and possibly turrets.
 
* Manhunter packs will charge at your colonists. Some are slow allowing evasion and kiting, while others are fast and require a defensive stance.
 
* Manhunter packs will charge at your colonists. Some are slow allowing evasion and kiting, while others are fast and require a defensive stance.
  
 +
=== Version history ===
 +
 +
Prior to 0.19/1.0, it can only find gold or jade, and cannot be tuned.
  
 
{{nav|misc}}
 
{{nav|misc}}
 
[[Category:Miscellaneous]]
 
[[Category:Miscellaneous]]

Revision as of 12:47, 21 August 2018

Long-range mineral scanner

Long-range mineral scanner

Automatically detects precious minerals like gold or jade in the nearby areas (but not in which it was built). The lumps are found on average once per 30 days within a radius of 30 tiles. Building more than one scanner in the same or nearby areas has little to no effect.

Base Stats

Type
MiscellaneousResources
Beauty
-8
HP
50
Flammability
100%
Path Cost
25 (34%)

Building

Size
2
Placeable
Yes
Cover Effectiveness
40%
Power
- 200 W

The long-range mineral scanner can automatically detect mineral deposits in the nearby areas outside your colony on average once per 30 days with a radius of 30 world tiles. It can be tuned to different minerals, such that it will only find deposits of a certain kind.

The scanner spawns mineral lumps mini-maps in the world map and triggers its respective world event which will not expire. They can either be unguarded, guarded by pirates or surrounded by a manhunter pack. Once the area is clear of hostiles, you have 10 days to mine everything before the caravan leaves.

  • Pirate defenders will surround the lump with a rudimentary base and possibly turrets.
  • Manhunter packs will charge at your colonists. Some are slow allowing evasion and kiting, while others are fast and require a defensive stance.

Version history

Prior to 0.19/1.0, it can only find gold or jade, and cannot be tuned.