Difference between revisions of "Long-range mineral scanner"
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The long-range mineral scanner can detect mineral deposits in the nearby areas outside your colony on average once per 30 days with a radius of 30 world tiles, when manned. It can be tuned to different minerals, such that it will only find deposits of a certain kind. | The long-range mineral scanner can detect mineral deposits in the nearby areas outside your colony on average once per 30 days with a radius of 30 world tiles, when manned. It can be tuned to different minerals, such that it will only find deposits of a certain kind. | ||
− | The scanner spawns mineral lumps mini-maps in the world map and triggers its [[Events#Precious_minerals_found|respective world event]] which | + | The scanner spawns mineral lumps mini-maps in the world map and triggers its [[Events#Precious_minerals_found|respective world event]] which always has an expiry date of 30 days. They can either be unguarded, guarded by pirates or surrounded by a manhunter pack. Once the area is clear of hostiles, you have 10 days to mine everything before the caravan leaves. |
* Pirate defenders will surround the lump with a rudimentary base and possibly turrets. | * Pirate defenders will surround the lump with a rudimentary base and possibly turrets. | ||
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=== Version history === | === Version history === | ||
− | Prior to 0.19/1.0, it can only find gold or jade, and cannot be tuned. It also did not require a colonist to operate. | + | Prior to 0.19/1.0, it can only find gold or jade, and cannot be tuned. It also did not require a colonist to operate, and did not expire. |
{{nav|misc}} | {{nav|misc}} | ||
[[Category:Miscellaneous]] | [[Category:Miscellaneous]] |
Revision as of 12:52, 21 August 2018
Long-range mineral scanner
Automatically detects precious minerals like gold or jade in the nearby areas (but not in which it was built). The lumps are found on average once per 30 days within a radius of 30 tiles. Building more than one scanner in the same or nearby areas has little to no effect.
Base Stats
- Type
- Miscellaneous – Resources
- Beauty
- -8
- HP
- 50
- Flammability
- 100%
- Path Cost
- 25 (34%)
Building
- Size
- 2
- Placeable
- Yes
- Cover Effectiveness
- 40%
- Power
- - 200 W
The long-range mineral scanner can detect mineral deposits in the nearby areas outside your colony on average once per 30 days with a radius of 30 world tiles, when manned. It can be tuned to different minerals, such that it will only find deposits of a certain kind.
The scanner spawns mineral lumps mini-maps in the world map and triggers its respective world event which always has an expiry date of 30 days. They can either be unguarded, guarded by pirates or surrounded by a manhunter pack. Once the area is clear of hostiles, you have 10 days to mine everything before the caravan leaves.
- Pirate defenders will surround the lump with a rudimentary base and possibly turrets.
- Manhunter packs will charge at your colonists. Some are slow allowing evasion and kiting, while others are fast and require a defensive stance.
Version history
Prior to 0.19/1.0, it can only find gold or jade, and cannot be tuned. It also did not require a colonist to operate, and did not expire.