Difference between revisions of "Raw food"
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==Animal Feed== | ==Animal Feed== | ||
− | + | Hay is edible only by herbivorous animals. It can be combined with any meat into [[Kibble]], which is edible by all animals (and humans, incurring a mood penalty). | |
{| {{STDT| sortable c_08 text-center}} | {| {{STDT| sortable c_08 text-center}} | ||
! !! Name !! Nutrition !! Deterioration rate !! Spoils / days | ! !! Name !! Nutrition !! Deterioration rate !! Spoils / days |
Revision as of 22:50, 31 August 2019
Raw food is primarily used as ingredients for making meals at a stove or processed by a nutrient paste dispenser. Some foods taste good eaten raw, but most don't. Raw food must be stored at a temperature no greater than 0 °C (32 °F) to prevent spoilage and rot.
Raw (bad tasting)
The following food items will cause colonists to get the Ate raw food thought. Animals eat these items with no such effect.
Eating raw human meat gives an especially bad mood effect for most colonists (see Human Resources).
Name | Nutrition | Deterioration rate | Spoils / days | |
---|---|---|---|---|
Agave fruit | 0.05 | 6 | 25 | |
Corn | 0.05 | 6 | 60 | |
Potatoes | 0.05 | 6 | 30 | |
Rice | 0.05 | 6 | 40 | |
Eggs | ||||
Meat | 0.05 | 6 | 2 |
Raw (tasty)
The following food items taste good eaten raw.
Name | Nutrition | Deterioration rate | Spoils / days | |
---|---|---|---|---|
Berries | 0.05 | 6 | 14 | |
Milk | 0.05 | 10 | 14 | |
Insect jelly | 0.05 | 6 | never |
Animal Feed
Hay is edible only by herbivorous animals. It can be combined with any meat into Kibble, which is edible by all animals (and humans, incurring a mood penalty).
Name | Nutrition | Deterioration rate | Spoils / days | |
---|---|---|---|---|
Hay | 0.05 | 6 | 60 |