Rice
Rice
A low grain plant that thrives in rich soil and yields food fast, but is not nice to eat uncooked.
Base Stats
- Stack Limit
- 75
- Mass
- 0.03 kg
- HP
- 100
- Deterioration Rate
- 6
- Flammability
- 100%
- Days To Start Rot
- 40
- Rotatable
- False
- Path Cost
- 14 (48%)
Ingestion
- Nutrition
- 0.05
- Taste
- Raw
- Ingested Direct Thought
- AteRawFood
- defName
- RawRice
- Preferability
- Raw
Rice is a vegetable raw food obtained by harvesting rice plants. Rice plants grow very quickly but with a modest yield.
Acquisition[edit]
Rice is harvested from rice plants. Each plant requires 5.54 full days at optimal light and temperature range to reach maturity in normal, 100% fertile soil and yields 6 units per plant, before modifiers for Difficulty and Plant Harvest Yield.
Summary[edit]
As a raw food, rice can be be eaten raw, with a flat 2% chance of giving food poisoning, or cooked into a meal with a food poisoning chance dependent on the skill of the cook and the cleanliness of the kitchen. Animals are immune to food poisoning from raw food but not from meals. When used in food recipes that require specific types of nutrition, such as fine meals, rice is classified as a vegetable.
As with most raw food, eating rice directly results in a −7 Ate raw food mood for 1 day. This mood penalty is negated if the pawn has the ascetic trait or the robust digestion
gene.
Analysis[edit]
Rice has a shelf life of 40 days, second only to corn and toxipotatoes. While only relevant while a freezer is not available, this should give enough time to set up an appropriate storage facility.
With a Nutrition of 0.05 per unit and a deterioration rate of 6, there is no difference with other raw vegetables for the purpose of cooking meals. While direct consumption is possible, this is inefficient from a nutrition point of view compared to cooking a simple meal even without considering the mood penalty and food poisoning chance.
Feeding rice to herbivores and omnivores has no ill effects, but is inefficient in terms of work per nutrition compared to farming Haygrass or making kibble.
Rice is often seen in large quantities in new colonies due to the rice plant being a superb starting plant for colonies with access to rich soil. See Rice plant for more details.
