Baby food
| This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
Baby food
A bland vegetarian mash. Babies love it, but children and adults will be upset if they're forced to eat it.
Base Stats
Ingestion
- Nutrition
- 0.05
- Taste
- Terrible
- Ingested Direct Thought
- AteBabyFood
- Maximum To Ingest
- 20
Creation
- Work To Make
- 450 ticks (7.5 secs)
- Work Speed Stat
- Cooking Speed
- Resources to make
- 0.25 Nutrition (vegetarian)
- Product Amount
10
- defName
- BabyFood
- Bulk Product Amount
10
Baby food is a meal added by the Biotech DLC that can be eaten by babies.
Acquisition[edit]
Baby food can be cooked at a Campfire, Electric stove, or Fueled stove.
Each batch of 10 requires 0.25 nutrition from non-hay vegetables and 450 ticks (7.5 secs) of work. Alternatively, baby food can be made in batches of 40 at the cost of 1 nutrition and 1,800 ticks (30 secs) of work. Campfires have a ×50% work speed multiplier; it takes twice as long to cook baby food at a campfire.
It can also be purchased from traders.
Summary[edit]
Baby food is one of the few foods that are ingestible by babies.
Baby food can be eaten by humans or animals for 0.05 nutrition. This is 5% of an adult human's hunger meter, or 40% of a baby's hunger meter. As it takes 0.25 nutrition of raw food to create 10 units, baby food provides 200% nutrition efficiency.
A child (ages 3 or up) or adult eating baby food gives a −5 Ate baby food mood for 1 day. This does not affect pawns with the Ascetic trait.
Baby food is the only craftable food that can't cause food poisoning.
Analysis[edit]
Baby food, milk, and insect jelly are the only food items that a baby can eat. Therefore, one of the three is a necessity if the mother is extremely busy, isn't lactating, is in cryptosleep or dead, or if the baby was formed in a growth vat. Insect jelly requires an infestation, and milk requires maintaining animals, both of which may not always be feasible - forcing baby food to be created. Additionally, both milk and insect jelly have an unavoidable 2% risk of causing food poisoning.
For adults, nutrient paste is more nutritionally efficient than baby food and gives a smaller mood debuff. Nutrient paste requires research and electricity, however, making it unavailable to tribal colonies early on; by contrast, baby food is available to all colonies from the very start of the game.
It can be a good choice for animal food. It is more nutritionally efficient than kibble, does not require animal products, and its small size means it is less prone to overeating. However, baby food requires a lot more cooking work than kibble or any regular meal.
Gallery[edit]
Version history[edit]
- Biotech DLC Release - Added.
- 1.5.4062 - Fix: Making baby food at campfires ignores work restrictions.


