Baby food
| This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
Baby food
A bland vegetarian mash. Babies love it, but children and adults will be upset if they're forced to eat it.
Base Stats
Ingestion
- Nutrition
- 0.05
- Taste
- Terrible
- Ingested Direct Thought
- AteBabyFood
- Maximum To Ingest
- 20
Creation
- Work To Make
- 450 ticks (7.5 secs)
- Work Speed Stat
- Cooking Speed
- Resources to make
- 0.25 Nutrition (vegetarian)
- Product Amount
10
- defName
- BabyFood
- Bulk Product Amount
10
Baby food is a meal added by the Biotech DLC that can be eaten by babies.
Acquisition[edit]
Baby food can be cooked at a Campfire, Electric stove, or Fueled stove.
Each batch of 10 requires 0.25 nutrition from non-hay vegetables and 450 ticks (7.5 secs) of work. Alternatively, baby food can be made in batches of 40 at the cost of 1 nutrition and 1,800 ticks (30 secs) of work. Campfires have a ×50% work speed multiplier; it takes twice as long to cook baby food at a campfire.
It can also be purchased from traders.
Summary[edit]
Baby food is one of the few foods that are ingestible by babies.
Baby food can be eaten by humans or animals for 0.05 nutrition. This is 5% of an adult human's hunger meter, or 40% of a baby's hunger meter. As it takes 0.25 nutrition of raw food to create 10 units, baby food provides 200% nutrition efficiency.
A child (ages 3 or up) or adult eating baby food gives a −5 Ate baby food mood for 1 day. This does not affect pawns with the Ascetic trait.
Baby food is the only craftable food that can't cause food poisoning.
Analysis[edit]
Baby food, milk, and insect jelly are the only food items that a baby can eat. Therefore, one of the three is a necessity if the mother is extremely busy, isn't lactating, is in cryptosleep or dead, or if the baby was formed in a growth vat. Insect jelly requires an infestation, and milk requires maintaining animals, both of which may not always be feasible - forcing baby food to be created. Additionally, both milk and insect jelly have an unavoidable 2% risk of causing food poisoning.
For adults, nutrient paste is more nutritionally efficient than baby food and gives a smaller mood debuff. Nutrient paste requires research and electricity, however, making it unavailable to tribal colonies early on; by contrast, baby food is available to all colonies from the very start of the game.
Gallery[edit]
Version history[edit]
- Biotech DLC Release - Added.
- 1.5.4062 - Fix: Making baby food at campfires ignores work restrictions.


