Difference between revisions of "Raw food"

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==Raw (tasty)==
 
==Raw (tasty)==
The following food items taste good eaten raw.
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The following food items are tasty, even when eaten raw, and this incurs no mood penalty. However, all raw food is considered ''unsafe'' and comes with an increased risk of [[food poisoning]].
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{| {{STDT| sortable c_08 text-center}}
 
{| {{STDT| sortable c_08 text-center}}
 
! !! Name !! Nutrition !! Deterioration rate !! Spoils / days
 
! !! Name !! Nutrition !! Deterioration rate !! Spoils / days

Revision as of 22:53, 31 August 2019

Raw food is primarily used as ingredients for making meals at a stove or processed by a nutrient paste dispenser. Some foods taste good eaten raw, but most don't. Raw food must be stored at a temperature no greater than 0 °C (32 °F) to prevent spoilage and rot.

Raw (bad tasting)

The following food items will cause colonists to get the Ate raw food thought. Animals eat these items with no such effect.

Eating raw human meat gives an especially bad mood effect for most colonists (see Human Resources).

Name Nutrition Deterioration rate Spoils / days
Agave fruit.png
Agave fruit 0.05 6 25
Corn.png
Corn 0.05 6 60
Potatoes.png
Potatoes 0.05 6 30
Rice.png
Rice 0.05 6 40
Egg small.png
Eggs
Meat big c.png
Meat 0.05 6 2


Raw (tasty)

The following food items are tasty, even when eaten raw, and this incurs no mood penalty. However, all raw food is considered unsafe and comes with an increased risk of food poisoning.

Name Nutrition Deterioration rate Spoils / days
Berries.png
Berries 0.05 6 14
Milk.png
Milk 0.05 10 14
Insect jelly c.png
Insect jelly 0.05 6 never


Animal Feed

Hay is edible only by herbivorous animals. It can be combined with any meat into Kibble, which is edible by all animals (and humans, incurring a mood penalty).

Name Nutrition Deterioration rate Spoils / days
Hay c.png
Hay 0.05 6 60