Difference between revisions of "Incendiary shell"

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It is made using 20 [[steel]] and 20 [[chemfuel]] at a [[machining table]]. Requires crafting level 4.
 
It is made using 20 [[steel]] and 20 [[chemfuel]] at a [[machining table]]. Requires crafting level 4.
  
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== Storage ==
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As with all explosive items, these should be stored in separate storage containers. For maximum protection, put each stack of shells in a separate 1x1 stone box to prevent chain reactions. Pawns currently in a tantrum should be stopped at all costs, whether it be by arresting, creating another stockpile zone with a higher priority than the shell zone and prioritizing hauling the shells, or simply by shooting the pawn.
 
== Version history ==
 
== Version history ==
  
 
In 1.1 its crafting cost was increased (15 --> 20 steel and chemfuel cost).
 
In 1.1 its crafting cost was increased (15 --> 20 steel and chemfuel cost).

Revision as of 19:34, 24 May 2021

Incendiary shell

Shell incendiary c.png

A shell filled with flammable gel and a small explosive charge. Starts fires when detonated. Can be fired from mortars or installed as a trap. Explodes when damaged.


Type
Crafted Resource
Stack Limit
25

Base Stats

Deterioration Rate
1.5
Flammability
1
Market Value
55
Mass
1.25
Max Hit Points
60
... further results

Stat Modifiers

... further results

The incendiary shell is a type of mortar shell that upon exploding, deals 10 damage in a 2.9-tile radius (i.e. a 5x5 square) and sets the area on fire. As with all mortar shells, it explodes on deterioration to 0 hp or when damaged to 20hp.

Crafting

It is made using 20 steel and 20 chemfuel at a machining table. Requires crafting level 4.

Storage

As with all explosive items, these should be stored in separate storage containers. For maximum protection, put each stack of shells in a separate 1x1 stone box to prevent chain reactions. Pawns currently in a tantrum should be stopped at all costs, whether it be by arresting, creating another stockpile zone with a higher priority than the shell zone and prioritizing hauling the shells, or simply by shooting the pawn.

Version history

In 1.1 its crafting cost was increased (15 --> 20 steel and chemfuel cost).