Difference between revisions of "Pyre"

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(type: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> impassable; minifiable: - -> true; size: 2 * 2 -> 2 ˣ 2; flammability: 1.0 -> 0; sell price multiplier: - -> 0.7; lightradius: - -> 18; terrain affordance: - -> light; styledominance: - -> 10; thingCategories: -> BuildingsMisc; terrain requirement: light -> -;)
(glowradius: - -> 18; glowcolor: - -> (252, 187, 113); lightradius: 18 -> -;)
Line 15: Line 15:
 
|hp = 100
 
|hp = 100
 
|sell price multiplier = 0.7
 
|sell price multiplier = 0.7
|lightradius = 18
+
|glowradius = 18
 +
|glowcolor = (252, 187, 113)
 
|terrain affordance = light
 
|terrain affordance = light
 
|styledominance = 10
 
|styledominance = 10

Revision as of 22:59, 13 October 2021

Pyre

Pyre

A wooden tower for ritual burning.

Base Stats

Type
BuildingMisc
Market Value
138 Silver [Note]
Mass
25 kg
Style Dominance
10
HP
100
Flammability
0%

Building

Size
2 × 2
Minifiable
True
Placeable
True
Passability
impassable
Terrain Affordance
Light
Light Radius
13.59

Creation

Work To Make
5,000 ticks (1.39 mins)
Resources to make
Wood 100
Deconstruct yield
Wood 50
Destroy yield
Wood 25
Technical
thingCategories
BuildingsMisc


A pyre is a ritual focus added by the Ideology DLC. It gives a place for symbol burning rituals or festivals to take place.

Acquisition

A pyre must be a building selected in your Ideoligion in order for you to have access to it.

Analysis

Don't add a symbol burning festival without giving your custom or slightly edited Ideoligion access to either the pyre, sacrificial flag, or effigy.

Version History