Difference between revisions of "Pyre"
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(type: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> impassable; minifiable: - -> true; size: 2 * 2 -> 2 ˣ 2; flammability: 1.0 -> 0; sell price multiplier: - -> 0.7; lightradius: - -> 18; terrain affordance: - -> light; styledominance: - -> 10; thingCategories: -> BuildingsMisc; terrain requirement: light -> -;) |
(glowradius: - -> 18; glowcolor: - -> (252, 187, 113); lightradius: 18 -> -;) |
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|hp = 100 | |hp = 100 | ||
|sell price multiplier = 0.7 | |sell price multiplier = 0.7 | ||
− | | | + | |glowradius = 18 |
+ | |glowcolor = (252, 187, 113) | ||
|terrain affordance = light | |terrain affordance = light | ||
|styledominance = 10 | |styledominance = 10 |
Revision as of 22:59, 13 October 2021
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
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Pyre
A wooden tower for ritual burning.
Base Stats
Building
- Size
- 2 × 2
- Minifiable
- True
- Placeable
- True
- Passability
- impassable
- Terrain Affordance
- Light
- Light Radius
- 13.59
Creation
- Work To Make
- 5,000 ticks (1.39 mins)
Technical
- thingCategories
- BuildingsMisc
A pyre is a ritual focus added by the Ideology DLC. It gives a place for symbol burning rituals or festivals to take place.
Acquisition
A pyre must be a building selected in your Ideoligion in order for you to have access to it.
Analysis
Don't add a symbol burning festival without giving your custom or slightly edited Ideoligion access to either the pyre, sacrificial flag, or effigy.
Version History
- Ideology DLC Release - Added.