Difference between revisions of "Smoke spewer"
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|destroyyield = {{Icon small|Steel}} 60 + {{Icon small|Component}} 1 + {{Icon small|Plasteel}} 10 + {{Icon small|Steel slag chunk}} 4 | |destroyyield = {{Icon small|Steel}} 60 + {{Icon small|Component}} 1 + {{Icon small|Plasteel}} 10 + {{Icon small|Steel slag chunk}} 4 | ||
|page verified for version = 1.3.3117 | |page verified for version = 1.3.3117 | ||
− | }}'''Smoke spewers''' are [[mechanoid cluster]] and quest [[condition causers]] that reduce light levels in a 10 world-tile radius. | + | }}'''Smoke spewers''' are [[mechanoid cluster]] and quest [[condition causers]] that reduce light levels by 14% in a 10 world-tile radius. |
Revision as of 16:30, 23 October 2021
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: need details on affect on light levels. |
Smoke spewer
An ultratech weapon of mass destruction designed for area denial. By harvesting available compounds and converting them into self-reproducing opaque molecules, it can spew enough smoke to block the sun in a whole region of the planet.
Base Stats
- Type
- Building – Mechanoid cluster
- HP
- 1500
- Flammability
- 0%
Building
Smoke spewers are mechanoid cluster and quest condition causers that reduce light levels by 14% in a 10 world-tile radius.