Difference between revisions of "Tool cabinet"

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{{rewrite|reason=format standardization}}{{infobox main|misc|
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{{Image wanted|reason=Colored version of the image given its always green}}
|name = Tool cabinet
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{{Infobox main|misc
|image = Tool cabinet.png|Tool cabinet
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| name = Tool cabinet
|description = Increases work speed when placed near a workbench. One workbench can use up to two tool cabinets.
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| image = Tool cabinet south.png
|type = Building
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| description = Increases work speed when placed near a workbench. One workbench can use up to two tool cabinets.
|type2 = Misc
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| type = Building
|placeable = true
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| type2 = Misc
|path cost = 42
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| placeable = true
|passability = pass through only
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| path cost = 42
|cover = 0.5
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| passability = pass through only
|minifiable = true
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| cover = 0.5
|size = 2 ˣ 1
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| minifiable = true
|mass base = 20
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| size = 2 ˣ 1
|flammability = 0.5
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| mass base = 20
|hp = 100
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| flammability = 0.5
|sell price multiplier = 0.7
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| hp = 100
|terrain affordance = light
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| sell price multiplier = 0.7
|research = complex furniture
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| terrain affordance = light
|thingCategories = BuildingsMisc
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| research = complex furniture
 +
| thingCategories = BuildingsMisc
 
| work speed offset = 0.06
 
| work speed offset = 0.06
 
| max simultaneous facilities = 2
 
| max simultaneous facilities = 2
|skill 1 = Construction
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| skill 1 = Construction
|skill 1 level = 4
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| skill 1 level = 4
|work to make = 1800
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| work to make = 1800
|resource 1 = Steel
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| resource 1 = Steel
|resource 1 amount = 200
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| resource 1 amount = 200
 
}}
 
}}
  
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== Acquisition ==
 
== Acquisition ==
Tool cabinets can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
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{{Acquisition}}
  
== Linkable workbenches ==
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== Summary ==
A tool cabinet can be linked to the workbenches listed below. These correspond with the in-game definitions for the [[Room roles|room role]] of "Workshop", excluding the [[electric smelter]].
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A tool cabinet increases the work speed of nearby compatible [[production]] benches by {{+|6%}} per tool cabinet. This is multiplied by other factors to bench work speed, such as temperature and the natural 50% penalty from [[crafting spot]]s, [[butcher spot]]s, and [[hand tailor bench]]es.  
<!-- I believe this multiple column, variation-sorted list is superior in several ways to the previous long, blind alphabetical listing; but I'm preserving the code for that latter in case anyone disagrees.  
 
  
{{#ask:[[Facility::Tool cabinet]][[Category:Production]]|format=ul}}
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The list of compatible of workbenches are listed below. These correspond with the in-game definitions for the [[room roles]] of "Workshop", barring the [[electric smelter]], [[brewery]], [[bioferrite shaper]], and [[serum lab]].
-->
 
{|width="425"
 
|
 
* [[Art bench]]
 
* [[Butcher table]] /<br>&#8199; [[Butcher spot]]*
 
* [[Crafting spot]]*
 
* [[Drug lab]]
 
* [[Fabrication bench]]
 
|
 
* [[Machining table]]
 
* [[Electric smithy]] /<br>&#8199; [[Fueled smithy]]
 
* [[Stonecutter's table]]
 
* [[Electric tailor bench]] /<br>&#8199; [[Hand tailor bench]]
 
|}
 
:''* Note that the Butcher and Crafting spots benefit fully from tool cabinets, but still retain their workspeed penalty. Therefore, items that can be produced at these can be produced more quickly at a specialized workbench.''
 
  
There is no limit to the number of workbenches a tool cabinet can connect to. A single workbench can at most connect to two tool cabinets, allowing a maximum 12% increase in work speed.
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{{#ask:[[Facility::Tool cabinet]]|format=ul|class=ul-column-width-150}}
  
The bonus may appear small, but it adds up very quickly, especially if you can link the majority of your production to one or two cabinets.
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[[File:ToolCabinetRange.png|right|thumb|350px|Maximum range from the tool cabinet to center of a workbench.]]
  
For example; Linking to two cabinets reduces the time needed to craft [[Marine armor]] from {{Ticks|{{Q|Marine armor|Work To Make}}}} to {{Ticks|{{#expr:{{Q|Marine armor|Work To Make#}}/1.12 round 0}}}}, a difference of approximately {{Ticks|{{#expr:{{Q|Marine armor|Work To Make#}}*0.107 round 0}}}} or {{#expr:{{Q|Marine armor|Work To Make#}}*0.107/2500 round 1}} in-game [[Time|hours]].
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A tool cabinet will link to as many workbenches as are in its range. However, a single work bench can only benefit from up to 2 tool cabinets, for a maximum 12% increase in work speed.  
  
== Creating a link ==
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The maximum range is shown in the image on the right. The range is measured from either end of the toolbox to the ''center'' tile of the workbench. This is not the interaction spot. Links are shown as a white line, visible by selecting a tool cabinet or a workbench. The info screen of a workbench will list its current work speed Factor.
Links are automatically created when the tool cabinet and a supported bench are within range. The maximum range is shown in the image below. The range is measured from either end of the toolbox to the ''center'' tile(s) of the workbench, not the interaction spot. Links are shown simply as a white line and are visible by selecting a tool cabinet or a workbench. The info screen of a linked workbench will list its current Work Speed Factor.
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[[File:ToolCabinetRange.png|none|450px|Maximum range from the tool cabinet to center of a workbench.]]
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== Analysis ==
 +
The bonus may appear small, but it adds up very quickly, especially if you can link the majority of your production to one or two cabinets.  For example; linking to two cabinets reduces the time needed to craft [[marine armor]] from {{Ticks|{{Q|Marine armor|Work To Make}}}} to {{Ticks|{{#expr:{{Q|Marine armor|Work To Make#}}/1.12 round 0}}}}, a difference of approximately {{Ticks|{{#expr:{{Q|Marine armor|Work To Make#}}*0.107 round 0}}}} or {{#expr:{{Q|Marine armor|Work To Make#}}*0.107/2500 round 1}} in-game [[Time|hours]] per armor.
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The steel requirement can be steep, especially in the early game. Build tool cabinets when steel is currently in surplus - i.e., when you don't need the steel in the near future. In some maps, such as mountainous maps, steel is common enough that they're fairly cheap. [[Deep drill]]s will eventually make steel production, and thus the creation of tool cabinets, trivial.
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== Gallery ==
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<gallery>
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Tool cabinet south.png|Facing south
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Tool cabinet north.png|Facing north
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Tool cabinet east.png|Facing east
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</gallery>
  
 
== Version history ==
 
== Version history ==
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* [[Version/1.3.3066|1.3.3066]] - Fix typo in tool cabinet description. "''One workbench use to up to''" -> "''One workbench can use up to''"
 
* [[Version/1.3.3066|1.3.3066]] - Fix typo in tool cabinet description. "''One workbench use to up to''" -> "''One workbench can use up to''"
  
{{nav|misc|wide}}
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{{Nav|misc|wide}}
 
[[Category:Miscellaneous]]
 
[[Category:Miscellaneous]]

Latest revision as of 22:37, 15 November 2024

Tool cabinet

Tool cabinet

Increases work speed when placed near a workbench. One workbench can use up to two tool cabinets.

Base Stats

Type
BuildingMisc
Market Value
385 Silver [Note]
Mass
20 kg
HP
100
Flammability
50%
Path Cost
42 (24%)

Building

Size
2 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
50%
Terrain Affordance
Light
Work Speed Offset
0.06
Max Simultaneous Facilities
2

Creation

Required Research
Complex furniture
Skill Required
Construction 4
Work To Make
1,800 ticks (30 secs)
Resources to make
Steel 200
Deconstruct yield
Steel 100
Destroy yield
Steel 50
Technical
thingCategories
BuildingsMisc


The tool cabinet is a passive building that provides a 6% work speed bonus to workbenches linked to it. It is a Facility and can be found in the Misc section of the Architect menu. Tool cabinets can be uninstalled and relocated at will.

Acquisition[edit]

Tool cabinets can be constructed once the complex furniture research project has been completed. Each requires Steel 200 Steel, 1,800 ticks (30 secs) of work modified by the construction speed of the builder, and a construction skill of 4.

Summary[edit]

A tool cabinet increases the work speed of nearby compatible production benches by +6% per tool cabinet. This is multiplied by other factors to bench work speed, such as temperature and the natural 50% penalty from crafting spots, butcher spots, and hand tailor benches.

The list of compatible of workbenches are listed below. These correspond with the in-game definitions for the room roles of "Workshop", barring the electric smelter, brewery, bioferrite shaper, and serum lab.

Maximum range from the tool cabinet to center of a workbench.

A tool cabinet will link to as many workbenches as are in its range. However, a single work bench can only benefit from up to 2 tool cabinets, for a maximum 12% increase in work speed.

The maximum range is shown in the image on the right. The range is measured from either end of the toolbox to the center tile of the workbench. This is not the interaction spot. Links are shown as a white line, visible by selecting a tool cabinet or a workbench. The info screen of a workbench will list its current work speed Factor.

Analysis[edit]

The bonus may appear small, but it adds up very quickly, especially if you can link the majority of your production to one or two cabinets. For example; linking to two cabinets reduces the time needed to craft marine armor from 60,000 ticks (16.67 mins) to 53,571 ticks (14.88 mins), a difference of approximately 6,420 ticks (1.78 mins) or 2.6 in-game hours per armor.

The steel requirement can be steep, especially in the early game. Build tool cabinets when steel is currently in surplus - i.e., when you don't need the steel in the near future. In some maps, such as mountainous maps, steel is common enough that they're fairly cheap. Deep drills will eventually make steel production, and thus the creation of tool cabinets, trivial.

Gallery[edit]

Version history[edit]

  • 0.12.906 - Added
  • 1.3.3066 - Fix typo in tool cabinet description. "One workbench use to up to" -> "One workbench can use up to"