Difference between revisions of "Template:Ticks"

From RimWorld Wiki
Jump to navigation Jump to search
m (Changed protection level for "Template:Ticks": protection no longer required ([Edit=Allow only autoconfirmed users] (expires 20:16, 1 February 2023 (UTC))))
 
(4 intermediate revisions by 4 users not shown)
Line 1: Line 1:
<includeonly>
+
<includeonly>{{#ifexpr: {{formatnum:{{{1|}}}|R}} < 3600
<onlyinclude>{{#ifexpr: {{{1}}} < 3600| {{
+
| {{ticks/seconds | {{{1|}}} }}
<noinclude>{{documentation}}</noinclude>
+
| {{ticks/minutes | {{{1|}}} }}
 +
}}</includeonly><noinclude>
 +
{{documentation}}
 +
</noinclude>

Latest revision as of 19:16, 1 February 2023

Documentation icon Template documentation[view] [edit] [history] [purge]

Convert ticks to a human readable amount of time in either seconds or minutes depending on the value given.


Usage[edit]

  • Specify the time in ticks
  • Time in seconds or minutes is automatically calculated and added after the time in ticks.
{{ticks|time in ticks}}

Examples[edit]

Example 1[edit]
The Great Bow has a cooldown period of {{ticks|255}}, making it rather slow for a ranged weapon.

The Great Bow has a cooldown period of 255 ticks (4.25 secs), making it rather slow for a ranged weapon.

Example 2[edit]
There are {{ticks|2500}} in one game hour, so one game day consists of {{ticks|60000}}.

There are 2,500 ticks (41.67 secs) in one game hour, so one game day consists of 60,000 ticks (16.67 mins).


Choosing minutes vs. seconds[edit]

If you specifically want to show ticks converted to minutes or seconds, you can use Template:Ticks/seconds or Template:Ticks/minutes directly

Template family[edit]

See also: