Difference between revisions of "Legionary"
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A combat support mechanoid with a wide-range bullet shield and long-range [[needle gun]]. Legionaries are excellent for defending long-range allies. Its shield absorbs incoming projectiles, while allowing colonists and mechanoids to shoot out freely. However, legionaries are weak to melee attackers, and their shield can be quickly broken with an [[EMP]]. | A combat support mechanoid with a wide-range bullet shield and long-range [[needle gun]]. Legionaries are excellent for defending long-range allies. Its shield absorbs incoming projectiles, while allowing colonists and mechanoids to shoot out freely. However, legionaries are weak to melee attackers, and their shield can be quickly broken with an [[EMP]]. | ||
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* [[Biotech DLC]] Release - Added. | * [[Biotech DLC]] Release - Added. | ||
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Revision as of 05:34, 24 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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See also: Centurion
Legionary
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Base Stats
- Type
- Mechanoid
A legionary is a mechanoid added by the Biotech DLC.
Summary
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Analysis
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A combat support mechanoid with a wide-range bullet shield and long-range needle gun. Legionaries are excellent for defending long-range allies. Its shield absorbs incoming projectiles, while allowing colonists and mechanoids to shoot out freely. However, legionaries are weak to melee attackers, and their shield can be quickly broken with an EMP.
Health
Specify body type when known.
Version history
- Biotech DLC Release - Added.