Difference between revisions of "Paramedic"
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− | A '''paramedic''' is a mechanoid added by the [[Biotech DLC]]. | + | A '''paramedic''' is a [[mechanoids|mechanoid]] added by the [[Biotech DLC]]. |
== Summary == | == Summary == |
Revision as of 13:01, 24 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
This article is about the mechanoid added by the Biotech DLC. For colonists performing medical duties, see Doctoring.
Paramedic
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Base Stats
- Type
- Mechanoid
A paramedic is a mechanoid added by the Biotech DLC.
Summary
? Paramedic mechs are designed to aid in emergency situations. They can rescue the wounded, fight fires and even perform surgery. The paramedic has a built-in jump launcher for quickly getting into and out of emergency situations, making it excellent for extracting downed colonists from battle. It also has a built-in firefoam popper which it can use to extinguish fires. It also has basic medical skills - it can tend the wounded and sick, and even perform surgery when a skilled human isn’t available.
Analysis
?
Health
Specify body type when known.
Version history
- Biotech DLC Release - Added.