Difference between revisions of "Rot stink"
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* [[Version/1.4.3555|1.4.3555]] - All gasses, including rot stink, can now travel through vents. | * [[Version/1.4.3555|1.4.3555]] - All gasses, including rot stink, can now travel through vents. | ||
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Revision as of 10:14, 1 February 2023
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Needs a general gas format standard that can also be used for blind smoke and tox gas - below is a rough suggestion but only a suggestion. |
Rot stink is a gas created by rotting food and corpses. It can cause lung rot.
Causes
<what causes it and how much e.g. does 1 rice create as much as 1 thrumbo corpse>
Mechanics
Like other gasses, it's density is showed as a percentage. In small or indoor spaces the amount of rot stink builds up quickly, which causes the severity to raise quickly as well. A higher severity increases the chance of contracting lung rot, going up to a mtb of 8 days at 50% severity up to a mtb of 0.5 at 100% severity.
When not exposed to the gas, the severity slowly drops with 15% per day.
Minor: visible when reaching 15%, up to 35% Major: 35-50% Serious: 50%
Rot stink also induces negative thoughts:
- Rot stink. - 10 mood debuff ("A rotten stink invades my nostrils and sticks to my skin. It makes me sick.")
- Awful rot stink. -16 mood debuff ("The stench of rot is so thick I almost feel like I'm swimming in it. I can hardly breathe in this filth!")
- Rot stink lingering. -6 mood debuff ("That rot stink was horrible - and it feels like it's still stuck to me.")
<Effects and gas mechanics here>
Analysis
<Uses, risks, management, strategies etc>